An Augmented Reality Technology in Indoor Navigation for Smart Museum Using Bluetooth Low Energy Communication

Large buildings like museum generally have multiple rooms, necessitating efficient directional information services to ensure visitors receive accurate location details. However, traditional information services often fail to convey the necessary information effectively. Indoor navigation addresses this issue by providing real-time navigation within rooms or spaces, identifying the position of objects or people. This study aims to enhance indoor navigation by implementing smart technology, enabling users to locate rooms within large buildings quickly. The application developed utilizes Augmented Reality (AR) technology, interfaced with Bluetooth Low Energy (BLE) signals emitted from an ESP32 Microcontroller, serving as location points. The methodology adopted in this study follows the Multimedia Development Life Cycle, encompassing six stages: Concept, Design, Material Collecting, Assembly, Testing, and Distribution. The results demonstrate the successful integration of AR technology in indoor navigation, using microcontrollers as location markers and BLE for seamless communication between the AR interface and microcontroller. This smart technology application significantly improves user experience by providing intuitive and accurate indoor navigation.

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Publication Details

Published
2024-09-04
DOI
https://doi.org/10.1109/iciss62896.2024.10751467
Citations
2
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.50
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article

An Augmented Reality Technology in Indoor Navigation for Smart Museum Using Bluetooth Low Energy Communication

D W Nugraha, Nina Lestari, Asri Mulyani, Leni Fitriani et al.
2 citations
Augmented Reality Applications
0.50
article

An Augmented Reality Technology in Indoor Navigation for Smart Museum Using Bluetooth Low Energy Communication

D W Nugraha, Nina Lestari, Asri Mulyani, Leni Fitriani, Dewi Tresnawati, Cucu Nugraha
article en
2 citations

Abstract

Large buildings like museum generally have multiple rooms, necessitating efficient directional information services to ensure visitors receive accurate location details. However, traditional information services often fail to convey the necessary information effectively. Indoor navigation addresses this issue by providing real-time navigation within rooms or spaces, identifying the position of objects or people. This study aims to enhance indoor navigation by implementing smart technology, enabling users to locate rooms within large buildings quickly. The application developed utilizes Augmented Reality (AR) technology, interfaced with Bluetooth Low Energy (BLE) signals emitted from an ESP32 Microcontroller, serving as location points. The methodology adopted in this study follows the Multimedia Development Life Cycle, encompassing six stages: Concept, Design, Material Collecting, Assembly, Testing, and Distribution. The results demonstrate the successful integration of AR technology in indoor navigation, using microcontrollers as location markers and BLE for seamless communication between the AR interface and microcontroller. This smart technology application significantly improves user experience by providing intuitive and accurate indoor navigation.

Universitas Garut (ID), Universitas Sangga Buana YPKP (ID), Institut Teknologi Garut
Affordable and clean energy
Openalex Percentile: Top 33%
Augmented Reality Applications
0.50
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