Stability and Stabilization of State-Based Games

In this article, the convergence of state-based games (SBGs) with recurrent state equilibria is considered by the semi-tensor product of matrices. First, the state-action profile distribution is obtained by the proposed whole evolution equation of the state and the action profile. Second, two necessary and sufficient conditions are given to ensure the convergence of the SBGs, one of which is the matrix iteration condition and the other is a set of linear matrix inequalities. Then, the finite-time stabilization with probability one of the SBGs can be implemented by designing state feedback control. Finally, numerical simulations are given to verify the correctness of the theoretical results.

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Publication Details

Journal
IEEE Transactions on Systems Man and Cybernetics Systems
Published
2024-11-19
DOI
https://doi.org/10.1109/tsmc.2024.3489968
Citations
4
Primary Topic
Game Theory and Applications
Type
article
Field-Weighted Citation Impact
1.96

Funders

Controls
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article

Stability and Stabilization of State-Based Games

Han Wu, Jinhuan Wang
4 citations
IEEE Transactions on Systems Man and Cybernetics Systems
Game Theory and Applications
1.96
article

Stability and Stabilization of State-Based Games

Han Wu, Jinhuan Wang
article en
4 citations

Abstract

In this article, the convergence of state-based games (SBGs) with recurrent state equilibria is considered by the semi-tensor product of matrices. First, the state-action profile distribution is obtained by the proposed whole evolution equation of the state and the action profile. Second, two necessary and sufficient conditions are given to ensure the convergence of the SBGs, one of which is the matrix iteration condition and the other is a set of linear matrix inequalities. Then, the finite-time stabilization with probability one of the SBGs can be implemented by designing state feedback control. Finally, numerical simulations are given to verify the correctness of the theoretical results.

IEEE Transactions on Systems Man and Cybernetics SystemsVol. 55(1)
Hebei University of Technology (CN)
Natural Science Foundation of Hebei Province
Openalex Percentile: Top 12%
Game Theory and Applications
1.96
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