Kiedy gra staje się literaturą? "Dzikie Pola: Rzeczpospolita w ogniu" jako tekst na pograniczu literatury

The instruction to the RPG Dzikie Pola: Rzeczpospolita w ogniu is a text that can be placed on the border between literature and non-literature. In analyzing the literary features of this work, the author uses five theses on the nature of literature, collected by Jonathan Culler in his Theory of Literature. Dzikie Pola meets the assumptions of four of them – within the text one can notice the emphasis on language, its special integration, fictional relationship to reality, as well as intertextuality and autotelicity – however, the dominance of the informative function over the aesthetic function does not allow them to be included in the realm of literature. Giving the game manual a form similar to literature may be related to the neo-Sarmatian character of this work. Given that this trend consists in creating one’s own and collective identity through references to 17th-century Sarmatism, and that this was the goal of the creators of the discussed system, it can be assumed that bringing the form of the text closer to literature may have a greater impact on the reader than it would otherwise. this procedure, and thus: it will allow him to more easily construct his own identity based on the ideology of the nobility.

Authors

Institutions

Publication Details

Journal
Bibliotekarz Podlaski Ogólnopolskie Naukowe Pismo Bibliotekoznawcze i Bibliologiczne
Published
2024-11-15
DOI
https://doi.org/10.36770/bp.927
Primary Topic
Language and Culture
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Kiedy gra staje się literaturą? "Dzikie Pola: Rzeczpospolita w ogniu" jako tekst na pograniczu literatury

Sebastian Tauer
Bibliotekarz Podlaski Ogólnopolskie Naukowe Pismo Bibliotekoznawcze i Bibliologiczne
Language and Culture
article

Kiedy gra staje się literaturą? "Dzikie Pola: Rzeczpospolita w ogniu" jako tekst na pograniczu literatury

Sebastian Tauer
article en

Abstract

The instruction to the RPG Dzikie Pola: Rzeczpospolita w ogniu is a text that can be placed on the border between literature and non-literature. In analyzing the literary features of this work, the author uses five theses on the nature of literature, collected by Jonathan Culler in his Theory of Literature. Dzikie Pola meets the assumptions of four of them – within the text one can notice the emphasis on language, its special integration, fictional relationship to reality, as well as intertextuality and autotelicity – however, the dominance of the informative function over the aesthetic function does not allow them to be included in the realm of literature. Giving the game manual a form similar to literature may be related to the neo-Sarmatian character of this work. Given that this trend consists in creating one’s own and collective identity through references to 17th-century Sarmatism, and that this was the goal of the creators of the discussed system, it can be assumed that bringing the form of the text closer to literature may have a greater impact on the reader than it would otherwise. this procedure, and thus: it will allow him to more easily construct his own identity based on the ideology of the nobility.

Bibliotekarz Podlaski Ogólnopolskie Naukowe Pismo Bibliotekoznawcze i BibliologiczneVol. 63(2)
Nicolaus Copernicus University (PL)
Quality Education
Openalex Percentile: Top 71%
Language and Culture
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.