Personality Exceptions

Adding character depth in narrative planners is a complex subject with many approaches. One common strategy used to add depth to characters is to imbue them with personality traits. One attribute that few personality models consider, however, is how character behavior should change when the character is exposed to reminders of powerful psychological influences. Through creating and refining a new digital construct known as Personality Exceptions, I will provide a tool that makes it much easier for personality systems to support such conditions. I intend to make a modular tool that researchers can attach to existing personality models to enhance the character depth of their characters and, thus, improve the overall quality of computational narratives.

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Publication Details

Journal
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
Published
2024-11-15
DOI
https://doi.org/10.1609/aiide.v20i1.31890
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
0.00
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article

Personality Exceptions

Elinor Rubin-McGregor
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
Artificial Intelligence in Games
article

Personality Exceptions

Elinor Rubin-McGregor
article en

Abstract

Adding character depth in narrative planners is a complex subject with many approaches. One common strategy used to add depth to characters is to imbue them with personality traits. One attribute that few personality models consider, however, is how character behavior should change when the character is exposed to reminders of powerful psychological influences. Through creating and refining a new digital construct known as Personality Exceptions, I will provide a tool that makes it much easier for personality systems to support such conditions. I intend to make a modular tool that researchers can attach to existing personality models to enhance the character depth of their characters and, thus, improve the overall quality of computational narratives.

Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital EntertainmentVol. 20(1)
University of Kentucky (US)
Openalex Percentile: Top 82%
Artificial Intelligence in Games
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