Evaluating the Effects of AI Directors for Quest Selection

Modern commercial games are designed for mass appeal, not for individual players, but there is a unique opportunity in video games to better fit the individual through adapting elements in games. In this paper, we focus on AI Directors, systems which can dynamically modify a game, that attempt to personalize the player experience to a player's preference. AI Directors have in the past provided inconclusive results, so their effect on player experience is currently unknown. In this paper, we take three AI Directors and directly compare them in a human subject study to test their effectiveness on quest selection. Our results show that a non-random AI Director provides a better player experience than a random AI Director.

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Publication Details

Journal
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
Published
2024-11-15
DOI
https://doi.org/10.1609/aiide.v20i1.31885
Primary Topic
Explainable Artificial Intelligence (XAI)
Type
article
Field-Weighted Citation Impact
0.00

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article

Evaluating the Effects of AI Directors for Quest Selection

Matthew Guzdial, Nathan Sturtevant, Kristen K. Yu
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
Explainable Artificial Intelligence (XAI)
article

Evaluating the Effects of AI Directors for Quest Selection

Matthew Guzdial, Nathan Sturtevant, Kristen K. Yu
article en

Abstract

Modern commercial games are designed for mass appeal, not for individual players, but there is a unique opportunity in video games to better fit the individual through adapting elements in games. In this paper, we focus on AI Directors, systems which can dynamically modify a game, that attempt to personalize the player experience to a player's preference. AI Directors have in the past provided inconclusive results, so their effect on player experience is currently unknown. In this paper, we take three AI Directors and directly compare them in a human subject study to test their effectiveness on quest selection. Our results show that a non-random AI Director provides a better player experience than a random AI Director.

Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital EntertainmentVol. 20(1)
University of Alberta (CA)
Canadian Institute for Advanced Research, Alberta Machine Intelligence Institute
Openalex Percentile: Top 82%
Explainable Artificial Intelligence (XAI)
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