GTA-Net: An IoT-integrated 3D human pose estimation system for real-time adolescent sports posture correction

With the advancement of artificial intelligence, 3D human pose estimation-based systems for sports training and posture correction have gained significant attention in adolescent sports. However, existing methods face challenges in handling complex movements, providing real-time feedback, and accommodating diverse postures, particularly with occlusions, rapid movements, and the resource constraints of Internet of Things (IoT) devices, making it difficult to balance accuracy and real-time performance. To address these issues, we propose GTA-Net, an intelligent system for posture correction and real-time feedback in adolescent sports, integrated within an IoT-enabled environment. This model enhances pose estimation in dynamic scenes by incorporating Graph Convolutional Networks (GCN), Temporal Convolutional Networks (TCN), and Hierarchical Attention mechanisms, achieving real-time correction through IoT devices. Experimental results show GTA-Net’s superior performance on Human3.6M, HumanEva-I, and MPI-INF-3DHP datasets, with Mean Per Joint Position Error (MPJPE) values of 32.2 mm, 15.0 mm, and 48.0 mm, respectively, significantly outperforming existing methods. The model also demonstrates strong robustness in complex scenarios, maintaining high accuracy even with occlusions and rapid movements. This system enhances real-time posture correction and offers broad applications in intelligent sports and health management.

Authors

Institutions

Publication Details

Journal
Alexandria Engineering Journal
Published
2024-11-13
DOI
https://doi.org/10.1016/j.aej.2024.10.099
Citations
10
Primary Topic
Human Pose and Action Recognition
Type
article
Field-Weighted Citation Impact
2.49
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

GTA-Net: An IoT-integrated 3D human pose estimation system for real-time adolescent sports posture correction

Li Zhou, Shizhe Yuan
10 citations
Alexandria Engineering Journal
Human Pose and Action Recognition
2.49
article

GTA-Net: An IoT-integrated 3D human pose estimation system for real-time adolescent sports posture correction

Li Zhou, Shizhe Yuan
article en
10 citations

Abstract

With the advancement of artificial intelligence, 3D human pose estimation-based systems for sports training and posture correction have gained significant attention in adolescent sports. However, existing methods face challenges in handling complex movements, providing real-time feedback, and accommodating diverse postures, particularly with occlusions, rapid movements, and the resource constraints of Internet of Things (IoT) devices, making it difficult to balance accuracy and real-time performance. To address these issues, we propose GTA-Net, an intelligent system for posture correction and real-time feedback in adolescent sports, integrated within an IoT-enabled environment. This model enhances pose estimation in dynamic scenes by incorporating Graph Convolutional Networks (GCN), Temporal Convolutional Networks (TCN), and Hierarchical Attention mechanisms, achieving real-time correction through IoT devices. Experimental results show GTA-Net’s superior performance on Human3.6M, HumanEva-I, and MPI-INF-3DHP datasets, with Mean Per Joint Position Error (MPJPE) values of 32.2 mm, 15.0 mm, and 48.0 mm, respectively, significantly outperforming existing methods. The model also demonstrates strong robustness in complex scenarios, maintaining high accuracy even with occlusions and rapid movements. This system enhances real-time posture correction and offers broad applications in intelligent sports and health management.

Alexandria Engineering JournalVol. 112
Xinyang Normal University (CN), McGill University (CA)
Gender equality
Openalex Percentile: Top 9%
Human Pose and Action Recognition
2.49
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.