The ‘Skills Gap’ in the Animation/VFX Industry in Scotland

Integral to the animation and visual effects (VFX) industry are graduates with industry focused skills. Yet, the industry is rapid and ever changing, almost defying attempts to define it. How then should animation/VFX, and indeed any subject of a similar nature, be taught to best prepare industry-ready graduates? This article describes Animation/VFX industry perceptions ( N = 18) of current Animation teaching in further and higher education. Findings show that a large ‘gap’ in the ‘skills’ required exists, but with multitudinous perceptions and understandings of what this ‘skills gap’ is. The authors suggest approaches to plug this gap through attributes and aptitudes that could be developed in students, lecturers and industry opportunities for students. Further, they outline how closer industry and education sector collaboration may be achieved. However, they stress that, without government policy initiatives and investment, the prospects for the sector, and by extension for those in a similar situation, appear bleak.

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Publication Details

Journal
Animation
Published
2024-11-01
DOI
https://doi.org/10.1177/17468477241281629
Citations
1
Primary Topic
Cultural Industries and Urban Development
Type
article
Field-Weighted Citation Impact
1.96
Controls
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article

The ‘Skills Gap’ in the Animation/VFX Industry in Scotland

Nick Pilcher, Jonathan Mortimer, Kendall Richards
1 citations
Animation
Cultural Industries and Urban Development
1.96
article

The ‘Skills Gap’ in the Animation/VFX Industry in Scotland

Nick Pilcher, Jonathan Mortimer, Kendall Richards
article en
1 citations

Abstract

Integral to the animation and visual effects (VFX) industry are graduates with industry focused skills. Yet, the industry is rapid and ever changing, almost defying attempts to define it. How then should animation/VFX, and indeed any subject of a similar nature, be taught to best prepare industry-ready graduates? This article describes Animation/VFX industry perceptions ( N = 18) of current Animation teaching in further and higher education. Findings show that a large ‘gap’ in the ‘skills’ required exists, but with multitudinous perceptions and understandings of what this ‘skills gap’ is. The authors suggest approaches to plug this gap through attributes and aptitudes that could be developed in students, lecturers and industry opportunities for students. Further, they outline how closer industry and education sector collaboration may be achieved. However, they stress that, without government policy initiatives and investment, the prospects for the sector, and by extension for those in a similar situation, appear bleak.

AnimationVol. 19(2-3)
Edinburgh Napier University (GB)
Openalex Percentile: Top 11%
Cultural Industries and Urban Development
1.96
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The ‘Skills Gap’ in the Animation/VFX Industry in Scotland — Nick Pilcher, Jonathan Mortimer, et al. · Animation (2024) | TGRS Research Map | TGRS