Machine Learning Supporting Virtual Reality and Brain–Computer Interface to Assess Work–Life Balance Conditions for Employees

The widespread adoption of the Industry 5.0 paradigm puts people and their applications at the center of attention and, with the increasing automation and robotization of work, the need for workers to acquire new, more advanced skills increases. The development of artificial intelligence (AI) means that expectations for workers are further raised. This leads to the need for multiple career changes from life and throughout life. Belonging to a previous generation of workers makes this retraining even more difficult. The authors propose the use of machine learning (ML), virtual reality (VR) and brain–computer interface (BCI) to assess the conditions of work–life balance for employees. They use machine learning for prediction, identifying users based on their subjective experience of work–life balance. This tool supports intelligent systems in optimizing comfort and quality of work. The potential effects could lead to the development of commercial industrial systems that could prevent work–life imbalance in smart factories for Industry 5.0, bringing direct economic benefits and, as a preventive medicine system, indirectly improving access to healthcare for those most in need, while improving quality of life. The novelty is the use of a hybrid solution combining traditional tests with automated tests using VR and BCI. This is a significant contribution to the health-promoting technologies of Industry 5.0.

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Publication Details

Journal
Electronics
Published
2024-11-15
DOI
https://doi.org/10.3390/electronics13224489
Citations
3
Primary Topic
Technology and Human Factors in Education and Health
Type
article
Field-Weighted Citation Impact
1.63
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article

Machine Learning Supporting Virtual Reality and Brain–Computer Interface to Assess Work–Life Balance Conditions for Employees

Izabela Rojek, Dariusz Mikołajewski, Adrianna Piszcz, Krzysztof Galas
3 citations
Electronics
Technology and Human Factors in Education and Health
1.63
article

Machine Learning Supporting Virtual Reality and Brain–Computer Interface to Assess Work–Life Balance Conditions for Employees

Izabela Rojek, Dariusz Mikołajewski, Adrianna Piszcz, Krzysztof Galas
article en
3 citations

Abstract

The widespread adoption of the Industry 5.0 paradigm puts people and their applications at the center of attention and, with the increasing automation and robotization of work, the need for workers to acquire new, more advanced skills increases. The development of artificial intelligence (AI) means that expectations for workers are further raised. This leads to the need for multiple career changes from life and throughout life. Belonging to a previous generation of workers makes this retraining even more difficult. The authors propose the use of machine learning (ML), virtual reality (VR) and brain–computer interface (BCI) to assess the conditions of work–life balance for employees. They use machine learning for prediction, identifying users based on their subjective experience of work–life balance. This tool supports intelligent systems in optimizing comfort and quality of work. The potential effects could lead to the development of commercial industrial systems that could prevent work–life imbalance in smart factories for Industry 5.0, bringing direct economic benefits and, as a preventive medicine system, indirectly improving access to healthcare for those most in need, while improving quality of life. The novelty is the use of a hybrid solution combining traditional tests with automated tests using VR and BCI. This is a significant contribution to the health-promoting technologies of Industry 5.0.

ElectronicsVol. 13(22)
Kazimierz Wielki University in Bydgoszcz (PL)
Openalex Percentile: Top 15%
Technology and Human Factors in Education and Health
1.63
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