Comparison of Occupational Performance in Immersive Virtual and Real Environments Among Patients With Stroke: Observational Randomized Crossover Pilot Study

Considering the small sample size used in this study and the study's limitations, despite the significant correlation between shopping performance in IVR and the real world, it is still too early to conclude that IVR is a noninferior approach, but it presents the potential to be an alternative for assessment and training in IADLs when resources are limited. However, further research is needed to investigate the psychometric properties, clinical effects, and impact of virtual training on real-world performance. The implications for practice might include the following: (1) occupational performance in virtual shopping might be the same as real-world shopping, and more virtual IADLs could thus be developed; (2) virtual IADL assessment and training systems could be used in remote locations or locations with limited resources; and (3) more objective parameters of IADLs could be extracted from virtual environments.

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Publication Details

Journal
JMIR Serious Games
Published
2024-11-15
DOI
https://doi.org/10.2196/58388
Citations
3
Primary Topic
Stroke Rehabilitation and Recovery
Type
article
Field-Weighted Citation Impact
0.75
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article

Comparison of Occupational Performance in Immersive Virtual and Real Environments Among Patients With Stroke: Observational Randomized Crossover Pilot Study

X.X. Wei, Yumei Zhang, Zhanbing Ren, Penny Ping Qin et al.
3 citations
JMIR Serious Games
Stroke Rehabilitation and Recovery
0.75
article

Comparison of Occupational Performance in Immersive Virtual and Real Environments Among Patients With Stroke: Observational Randomized Crossover Pilot Study

X.X. Wei, Yumei Zhang, Zhanbing Ren, Penny Ping Qin, Yixi Wei, Hai Li, Dan Wu, Jing Zhu, Ping Zhou, Yingying Zhang
article en
3 citations

Abstract

Considering the small sample size used in this study and the study's limitations, despite the significant correlation between shopping performance in IVR and the real world, it is still too early to conclude that IVR is a noninferior approach, but it presents the potential to be an alternative for assessment and training in IADLs when resources are limited. However, further research is needed to investigate the psychometric properties, clinical effects, and impact of virtual training on real-world performance. The implications for practice might include the following: (1) occupational performance in virtual shopping might be the same as real-world shopping, and more virtual IADLs could thus be developed; (2) virtual IADL assessment and training systems could be used in remote locations or locations with limited resources; and (3) more objective parameters of IADLs could be extracted from virtual environments.

JMIR Serious GamesVol. 12
Hong Kong Polytechnic University (HK), Shenzhen University (CN), Capital Medical University (CN), Beijing Tian Tan Hospital (CN), Southern Medical University Shenzhen Hospital (CN)
Reduced inequalities
Openalex Percentile: Top 24%
Stroke Rehabilitation and Recovery
0.75
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