Interactive Theater Experience Design Based on Image Recognition in Virtual Reality Environments

With the advancement of Virtual Reality (VR) technology, interactive theater has gained increasing attention as an emerging art form.VR environments provide audiences with immersive experiences, allowing them not only to observe but also to influence the narrative progression.However, existing research primarily focuses on static scenes and simple interaction mechanisms, lacking real-time analysis of dynamic user behavior, which limits engagement and the quality of the experience.Moreover, traditional image recognition techniques often fall short in accuracy and real-time performance when handling complex scenes, making them insufficient for the evolving demands of interactive theater.Therefore, exploring interactive theater experience design based on image recognition-particularly with adaptive initial contouring and saliency detection-becomes crucial.This study aims to enhance the user experience in interactive theater through two main components.First, it investigates adaptive initial contouring of VR images in interactive theater to enable personalized user interactions.Second, it employs superpixel-based contour-aware methods for saliency detection in VR images, aiming to improve the efficiency and accuracy of visual content recognition.Through these studies, this research seeks to provide new technical support and theoretical foundations for creating interactive theater in VR, driving further advancements in the field.

Authors

Publication Details

Journal
Traitement du signal
Published
2024-10-31
DOI
https://doi.org/10.18280/ts.410524
Primary Topic
Digital Media and Visual Art
Type
article
Field-Weighted Citation Impact
0.00

Funders

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article

Interactive Theater Experience Design Based on Image Recognition in Virtual Reality Environments

Xiaomu Cai, Ziqiao Wang
Traitement du signal
Digital Media and Visual Art
article

Interactive Theater Experience Design Based on Image Recognition in Virtual Reality Environments

Xiaomu Cai, Ziqiao Wang
article en

Abstract

With the advancement of Virtual Reality (VR) technology, interactive theater has gained increasing attention as an emerging art form.VR environments provide audiences with immersive experiences, allowing them not only to observe but also to influence the narrative progression.However, existing research primarily focuses on static scenes and simple interaction mechanisms, lacking real-time analysis of dynamic user behavior, which limits engagement and the quality of the experience.Moreover, traditional image recognition techniques often fall short in accuracy and real-time performance when handling complex scenes, making them insufficient for the evolving demands of interactive theater.Therefore, exploring interactive theater experience design based on image recognition-particularly with adaptive initial contouring and saliency detection-becomes crucial.This study aims to enhance the user experience in interactive theater through two main components.First, it investigates adaptive initial contouring of VR images in interactive theater to enable personalized user interactions.Second, it employs superpixel-based contour-aware methods for saliency detection in VR images, aiming to improve the efficiency and accuracy of visual content recognition.Through these studies, this research seeks to provide new technical support and theoretical foundations for creating interactive theater in VR, driving further advancements in the field.

Traitement du signalVol. 41(5)
People's Government of Jilin Province
Openalex Percentile: Top 59%
Digital Media and Visual Art
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