Efficient point cloud occlusion method for ultra wide-angle computer-generated holograms

• This work proposes a novel algorithm for occlusion culling of large cloud of points that are employed in wide-angle computer-generated holograms. • The algorithm is based on the non-pupil holographic near eye display architecture. • This approach significantly avoids over occlusion when calculating wide-angle computer-generated holograms. • It is shown that our approach can be used for calculated CGHs in the pupil configuration. • It is shown that the algorithm is fast and can be applied for calculations of field of views from 80°–110°range and display 4 K and 8 K resolutions. Holographic Near Eye Displays (HNEDs) are meant to be the next generation of electronic devices that enable projecting three-dimensional images directly to the eyes. This is possible because computer-generated holograms (CGHs), the backbone of HNEDs, encode accurate wavefront information from virtual objects. An immersive experience requires that these CGHs can reproduce large and highly detailed objects. Moreover, an occlusion culling algorithm is necessary to remove back surfaces that do not contribute to the scene, which provides a better sense of reality. Although there is a vast family of occlusion culling methods, none of these, to the best of our knowledge, consider occlusion when calculating CGHs for field of views (FoV) larger than 90° This work proposes a point cloud occlusion culling method for CGHs that projects images with angles larger than 90° Our approach is based on the geometry of the non-pupil Near Eye Display configuration. It is shown that this configuration provides the proper geometrical conditions that can be used for setting fast occlusion culling of unwanted back points. Occlusion culling with our method is carried out with clouds larger than 7-million-point sources and CGHs resolution of 4 K and 8K. It is demonstrated that our method is at least 5 times faster than current solutions. Furthermore, occluded clouds are used for calculating CGHs that are numerically and optically reconstructed. The obtained results confirm that our method provides high-quality occluded clouds, enabling high-quality production of CGHs with large FoV.

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Publication Details

Journal
Optics and Lasers in Engineering
Published
2024-11-15
DOI
https://doi.org/10.1016/j.optlaseng.2024.108678
Citations
2
Primary Topic
Advanced Optical Imaging Technologies
Type
article
Field-Weighted Citation Impact
0.64
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article

Efficient point cloud occlusion method for ultra wide-angle computer-generated holograms

Tomasz Kozacki, Juan Martínez-Carranza, José Martínez-Carranza
2 citations
Optics and Lasers in Engineering
Advanced Optical Imaging Technologies
0.64
article

Efficient point cloud occlusion method for ultra wide-angle computer-generated holograms

Tomasz Kozacki, Juan Martínez-Carranza, José Martínez-Carranza
article en
2 citations

Abstract

• This work proposes a novel algorithm for occlusion culling of large cloud of points that are employed in wide-angle computer-generated holograms. • The algorithm is based on the non-pupil holographic near eye display architecture. • This approach significantly avoids over occlusion when calculating wide-angle computer-generated holograms. • It is shown that our approach can be used for calculated CGHs in the pupil configuration. • It is shown that the algorithm is fast and can be applied for calculations of field of views from 80°–110°range and display 4 K and 8 K resolutions. Holographic Near Eye Displays (HNEDs) are meant to be the next generation of electronic devices that enable projecting three-dimensional images directly to the eyes. This is possible because computer-generated holograms (CGHs), the backbone of HNEDs, encode accurate wavefront information from virtual objects. An immersive experience requires that these CGHs can reproduce large and highly detailed objects. Moreover, an occlusion culling algorithm is necessary to remove back surfaces that do not contribute to the scene, which provides a better sense of reality. Although there is a vast family of occlusion culling methods, none of these, to the best of our knowledge, consider occlusion when calculating CGHs for field of views (FoV) larger than 90° This work proposes a point cloud occlusion culling method for CGHs that projects images with angles larger than 90° Our approach is based on the geometry of the non-pupil Near Eye Display configuration. It is shown that this configuration provides the proper geometrical conditions that can be used for setting fast occlusion culling of unwanted back points. Occlusion culling with our method is carried out with clouds larger than 7-million-point sources and CGHs resolution of 4 K and 8K. It is demonstrated that our method is at least 5 times faster than current solutions. Furthermore, occluded clouds are used for calculating CGHs that are numerically and optically reconstructed. The obtained results confirm that our method provides high-quality occluded clouds, enabling high-quality production of CGHs with large FoV.

Optics and Lasers in EngineeringVol. 184
Warsaw University of Technology (PL), National Institute of Astrophysics, Optics and Electronics (MX)
Openalex Percentile: Top 26%
Advanced Optical Imaging Technologies
0.64
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