PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA BERBASIS VIDEO ANIMASI TERHADAP KEMAMPUAN PEMAHAMAN KONSEP MATEMATIS DENGAN MENGGUNAKAN KINEMASTER
Learning media is a means to facilitate learning process activities, especially mathematics learning. This research aims to develop animated video-based mathematics learning media using Kinemaster, then find out its attractiveness and influence on the ability to understand mathematical concepts. This research and development uses the research and development (R&D) method with the ADDIE development model, namely Analysis, Design , Development , Implementation, and Evaluation . Data collection techniques using questionnaires and tests. This learning media was declared valid based on validators with a score of 81%, which means it is very valid. For understanding the concept, students received an average score of 61% in the good category. The attractiveness of the animated video can be seen based on the questionnaire given to students. the teacher response questionnaire received a score of 84.5% (very good), and the student response questionnaire obtained a score of 75% (good). Animation video-based learning media is suitable for use and can be used as a learning resource.
Authors
- Indah Resti Ayuni Suri
- Mujib Mujib
- Lusiana Lusiana
Institutions
- Universitas Islam Negeri Raden Intan Lampung (ID)
Publication Details
- Journal
- J-KIP (Jurnal Keguruan dan Ilmu Pendidikan)
- Published
- 2024-10-28
- DOI
- https://doi.org/10.25157/j-kip.v5i3.15925
- Citations
- 1
- Primary Topic
- Mathematics Education and Pedagogy
- Type
- article
- Field-Weighted Citation Impact
- 0.97