Design of Automatic Game System Based on Artificial Intelligence for Three Pieces of Chess

In this paper, we design an automatic three pieces game device based on STM32F407ZGT6, aiming at realizing the accurate human-computer interaction game function. The device utilizes an air pump and X, Y gantry mechanical structure and integrates YOLOv5 deep learning model. Equipped with Emm42_V5.0 closed-loop stepper motors and MG996R servo motors, the device can precisely control the placement of the pieces in 3D space. By connecting to MaixCAM to realize piece position detection and confirmation, ensuring accurate execution of the game. the introduction of the YOLOv5 model significantly improves the accuracy and speed of piece recognition, enabling the system to respond to user actions and game changes in a timely manner. Provides a friendly user interface with physical key input. Users can notify the system to start the timer by pressing the designated button after completing a round of piece placement. Meanwhile, feedback to the user after each round of the game is provided through an indicator light, which facilitates real-time monitoring of the progress of the game.

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Publication Details

Published
2024-09-13
DOI
https://doi.org/10.1109/aiotc63215.2024.10748334
Citations
2
Primary Topic
Educational Technology and Pedagogy
Type
article
Field-Weighted Citation Impact
0.69

Funders

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article

Design of Automatic Game System Based on Artificial Intelligence for Three Pieces of Chess

Weijia Li, Dun Lin, Ziwen Li, Jiale Yang et al.
2 citations
Educational Technology and Pedagogy
0.69
article

Design of Automatic Game System Based on Artificial Intelligence for Three Pieces of Chess

Weijia Li, Dun Lin, Ziwen Li, Jiale Yang, Kaitao Deng, Lei Zhang
article en
2 citations

Abstract

In this paper, we design an automatic three pieces game device based on STM32F407ZGT6, aiming at realizing the accurate human-computer interaction game function. The device utilizes an air pump and X, Y gantry mechanical structure and integrates YOLOv5 deep learning model. Equipped with Emm42_V5.0 closed-loop stepper motors and MG996R servo motors, the device can precisely control the placement of the pieces in 3D space. By connecting to MaixCAM to realize piece position detection and confirmation, ensuring accurate execution of the game. the introduction of the YOLOv5 model significantly improves the accuracy and speed of piece recognition, enabling the system to respond to user actions and game changes in a timely manner. Provides a friendly user interface with physical key input. Users can notify the system to start the timer by pressing the designated button after completing a round of piece placement. Meanwhile, feedback to the user after each round of the game is provided through an indicator light, which facilitates real-time monitoring of the progress of the game.

Zhuhai Institute of Advanced Technology (CN)
Natural Science Foundation of Guangdong Province
Openalex Percentile: Top 23%
Educational Technology and Pedagogy
0.69
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