Enhancing nursing students' self-reported self-efficacy and professional competence in basic life support: the role of virtual simulation prior to high-fidelity training

• Nursing students lack technical skills for effective basic life support. • Study explores virtual reality simulation's effect on nursing students' self-efficacy and competency. • Virtual reality simulation is an effective add-on to BLS training before high fidelity simulation. • Virtual reality can supplement existing BLS training and high fidelity simulation broadly. In-hospital cardiac arrests often result in poor outcomes. Effective basic life support (BLS) relies on the competence of responders, yet nursing students often lack these skills. This study aimed to assess the impact of virtual reality (VR) BLS simulation on nursing students' self-reported self-efficacy and professional competence. An intervention study using a convergent mixed-methods approach was conducted, using questionnaires, interviews, and observations. Third-year nursing students (fifth term) were invited to participate. Qualitative and quantitative data were analysed separately and then integrated. Fifty-nine students were randomised: 30 to the VR group and 29 to the control group. Interviews were conducted with 10 VR group students and eight control group students. VR simulation enhanced self-reported self-efficacy and professional competence in high fidelity (HF) simulation. Three themes emerged from the interviews: perception of time, awareness of competences, and use of professional language. Overall, VR simulation had a positive impact on self-efficacy in general, particularly for BLS. VR simulation is an effective supplement to BLS training for nursing students, enhancing self-reported self-efficacy and professional competence before HF simulation.

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Publication Details

Journal
Teaching and learning in nursing
Published
2024-11-13
DOI
https://doi.org/10.1016/j.teln.2024.10.020
Citations
7
Primary Topic
Simulation-Based Education in Healthcare
Type
article
Field-Weighted Citation Impact
2.29
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article

Enhancing nursing students' self-reported self-efficacy and professional competence in basic life support: the role of virtual simulation prior to high-fidelity training

Lone Dragnes Brix, Vibe Aarkrog, Anne Mette Skjødt-Jensen, Thomas Holdgård Jensen
7 citations
Teaching and learning in nursing
Simulation-Based Education in Healthcare
2.29
article

Enhancing nursing students' self-reported self-efficacy and professional competence in basic life support: the role of virtual simulation prior to high-fidelity training

Lone Dragnes Brix, Vibe Aarkrog, Anne Mette Skjødt-Jensen, Thomas Holdgård Jensen
article en
7 citations

Abstract

• Nursing students lack technical skills for effective basic life support. • Study explores virtual reality simulation's effect on nursing students' self-efficacy and competency. • Virtual reality simulation is an effective add-on to BLS training before high fidelity simulation. • Virtual reality can supplement existing BLS training and high fidelity simulation broadly. In-hospital cardiac arrests often result in poor outcomes. Effective basic life support (BLS) relies on the competence of responders, yet nursing students often lack these skills. This study aimed to assess the impact of virtual reality (VR) BLS simulation on nursing students' self-reported self-efficacy and professional competence. An intervention study using a convergent mixed-methods approach was conducted, using questionnaires, interviews, and observations. Third-year nursing students (fifth term) were invited to participate. Qualitative and quantitative data were analysed separately and then integrated. Fifty-nine students were randomised: 30 to the VR group and 29 to the control group. Interviews were conducted with 10 VR group students and eight control group students. VR simulation enhanced self-reported self-efficacy and professional competence in high fidelity (HF) simulation. Three themes emerged from the interviews: perception of time, awareness of competences, and use of professional language. Overall, VR simulation had a positive impact on self-efficacy in general, particularly for BLS. VR simulation is an effective supplement to BLS training for nursing students, enhancing self-reported self-efficacy and professional competence before HF simulation.

Teaching and learning in nursingVol. 20(1)
Aarhus University (DK), Aarhus University Hospital (DK), Regional Hospital Horsens (DK)
Openalex Percentile: Top 11%
Simulation-Based Education in Healthcare
2.29
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