The Collaboration of the Teaching Games for Understanding Model with Tag-Games to Improve Long Jump Skills in Elementary School Students

This research aims to determine the impact of collaborating the Teaching Games for Understanding model with tag-games on learning long jump for elementary school students. This research was conducted at SDN Kotabaru, West Bekasi, Bekasi. The method used was an experiment randomized pretest-posttest control group design. The population is 24 classes, with 520 students at SDN Kotabaru, West Bekasi, Bekasi. Samples were taken using the random sampling technique and classes 5D and 5B were determined with 52 students each. In practice, class 5D studied with Teaching Games for Understanding Model collaborated with Tag-Games and class 5B studied with the conventional model. The instrument used is the long jump test used modified Likert scale in its assessment. The results show that the Teaching Games for Understanding model with tag games has a better influence on long jump skills in elementary schools. The learning process is fun because there are games at the start of the lesson and the packaging of long jump material with the Teaching Games for Understanding model. Students not only learn happily but are always actively involved in challenging learning to obtain better results. This is clearly needed in long jump learning because learning is fun, and students concentrate when studying so that learning objectives can be achieved well. For future research, the Teaching Games for Understanding model with Tag-Games needs to be tried in students' favorites sports such as badminton, football, basketball, or volleyball to get an idea of the strengths and weaknesses that may arise in its implementation.

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Publication Details

Journal
International journal of human movement and sports sciences
Published
2024-11-01
DOI
https://doi.org/10.13189/saj.2024.120607
Primary Topic
Sports and Physical Education Research
Type
article
Field-Weighted Citation Impact
0.00

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article

The Collaboration of the Teaching Games for Understanding Model with Tag-Games to Improve Long Jump Skills in Elementary School Students

Sudradjat Wiradihardja, Shela Ginanjar, Samsudin Samsudin, Moch. Asmawi
International journal of human movement and sports sciences
Sports and Physical Education Research
article

The Collaboration of the Teaching Games for Understanding Model with Tag-Games to Improve Long Jump Skills in Elementary School Students

Sudradjat Wiradihardja, Shela Ginanjar, Samsudin Samsudin, Moch. Asmawi
article en

Abstract

This research aims to determine the impact of collaborating the Teaching Games for Understanding model with tag-games on learning long jump for elementary school students. This research was conducted at SDN Kotabaru, West Bekasi, Bekasi. The method used was an experiment randomized pretest-posttest control group design. The population is 24 classes, with 520 students at SDN Kotabaru, West Bekasi, Bekasi. Samples were taken using the random sampling technique and classes 5D and 5B were determined with 52 students each. In practice, class 5D studied with Teaching Games for Understanding Model collaborated with Tag-Games and class 5B studied with the conventional model. The instrument used is the long jump test used modified Likert scale in its assessment. The results show that the Teaching Games for Understanding model with tag games has a better influence on long jump skills in elementary schools. The learning process is fun because there are games at the start of the lesson and the packaging of long jump material with the Teaching Games for Understanding model. Students not only learn happily but are always actively involved in challenging learning to obtain better results. This is clearly needed in long jump learning because learning is fun, and students concentrate when studying so that learning objectives can be achieved well. For future research, the Teaching Games for Understanding model with Tag-Games needs to be tried in students' favorites sports such as badminton, football, basketball, or volleyball to get an idea of the strengths and weaknesses that may arise in its implementation.

International journal of human movement and sports sciencesVol. 12(6)
State University of Jakarta (ID)
Universitas Negeri Jakarta
Quality Education
Openalex Percentile: Top 63%
Sports and Physical Education Research
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