Efficient GPU Implementation of Particle Interactions with Cutoff Radius and Few Particles per Cell

This paper presents novel approaches to parallelizing particle interactions on a GPU when there are few particles per cell and the interactions are limited by a cutoff distance. The paper surveys classical algorithms and then introduces two alternatives that aim to utilize shared memory. The first approach copies the particles of a sub-box, while the second approach loads particles in a pencil along the X-axis. The different implementations are compared on three GPU models using Cuda and Hip. The results show that the X-pencil approach can provide a significant speedup but only in very specific cases.

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Published
2024-09-21
DOI
https://doi.org/10.1109/pcds61776.2024.10743892
Primary Topic
Electron and X-Ray Spectroscopy Techniques
Type
article
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article

Efficient GPU Implementation of Particle Interactions with Cutoff Radius and Few Particles per Cell

Lilian Aveneau, Bérenger Bramas, Emmanuelle Darles, David Algis
Electron and X-Ray Spectroscopy Techniques
article

Efficient GPU Implementation of Particle Interactions with Cutoff Radius and Few Particles per Cell

Lilian Aveneau, Bérenger Bramas, Emmanuelle Darles, David Algis
article en

Abstract

This paper presents novel approaches to parallelizing particle interactions on a GPU when there are few particles per cell and the interactions are limited by a cutoff distance. The paper surveys classical algorithms and then introduces two alternatives that aim to utilize shared memory. The first approach copies the particles of a sub-box, while the second approach loads particles in a pencil along the X-axis. The different implementations are compared on three GPU models using Cuda and Hip. The results show that the X-pencil approach can provide a significant speedup but only in very specific cases.

Centre National de la Recherche Scientifique (FR), Université de Poitiers (FR)
Affordable and clean energy
Openalex Percentile: Top 81%
Electron and X-Ray Spectroscopy Techniques
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Efficient GPU Implementation of Particle Interactions with Cutoff Radius and Few Particles per Cell — Lilian Aveneau, Bérenger Bramas, et al. · (2024) | TGRS Research Map | TGRS