Assessing the Reliability of Biometric Authentication on Virtual Reality Devices

Recent developments in Virtual Reality (VR) headsets have unlocked a plethora of innovative use-cases, many of which were previously unimaginable. However, as these use-cases, such as personalized immersive experiences, necessitate user authentication, ensuring robustness and resistance to spoofing attacks becomes imperative. The absence of appropriate dataset has constrained our understanding and assessment of VR devices’ susceptibility to presentation attacks. To address this research gap, we introduce VRBiom: a new periocular video dataset acquired from a VR headset (Meta Quest Pro), comprising 900 genuine and 1104 presentation attack videos, each spanning 10 seconds. The bona-fide videos consist of variations in terms of gaze and glasses; while the attacks are constructed with 6 different types of instruments. Additionally, we evaluate the performance of two prominent CNN architectures trained using various configurations for detecting presentation attacks in the newly created VRBiom dataset. Our benchmarking on VRBiom reveals the presence of spoofing threats in VR headsets. While baseline models exhibit considerable efficacy in attack detection, substantial scope exists for improvement in detecting attacks on periocular videos. Our dataset will be a useful resource for researchers aiming to enhance the security and reliability of VR-based authentication systems.

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Publication Details

Published
2024-09-15
DOI
https://doi.org/10.1109/ijcb62174.2024.10744429
Citations
2
Primary Topic
User Authentication and Security Systems
Type
article
Field-Weighted Citation Impact
1.56
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article

Assessing the Reliability of Biometric Authentication on Virtual Reality Devices

Sébastien Marcel, Ketan Kotwal, Gökhan Özbulak
2 citations
User Authentication and Security Systems
1.56
article

Assessing the Reliability of Biometric Authentication on Virtual Reality Devices

Sébastien Marcel, Ketan Kotwal, Gökhan Özbulak
article en
2 citations

Abstract

Recent developments in Virtual Reality (VR) headsets have unlocked a plethora of innovative use-cases, many of which were previously unimaginable. However, as these use-cases, such as personalized immersive experiences, necessitate user authentication, ensuring robustness and resistance to spoofing attacks becomes imperative. The absence of appropriate dataset has constrained our understanding and assessment of VR devices’ susceptibility to presentation attacks. To address this research gap, we introduce VRBiom: a new periocular video dataset acquired from a VR headset (Meta Quest Pro), comprising 900 genuine and 1104 presentation attack videos, each spanning 10 seconds. The bona-fide videos consist of variations in terms of gaze and glasses; while the attacks are constructed with 6 different types of instruments. Additionally, we evaluate the performance of two prominent CNN architectures trained using various configurations for detecting presentation attacks in the newly created VRBiom dataset. Our benchmarking on VRBiom reveals the presence of spoofing threats in VR headsets. While baseline models exhibit considerable efficacy in attack detection, substantial scope exists for improvement in detecting attacks on periocular videos. Our dataset will be a useful resource for researchers aiming to enhance the security and reliability of VR-based authentication systems.

Idiap Research Institute (CH)
Openalex Percentile: Top 12%
User Authentication and Security Systems
1.56
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