Pengembangan Multimedia Pembelajaran Interaktif Berbantuan Software Lectora Inspire pada Sub Elemen Keamanan Pangan Bagi Siswa SMK Kuliner Fase E

Learning media is one of the most important things in the learning process, so innovation is needed so that the media can overcome problems that exist in schools. This study focuses on the development of interactive learning multimedia assisted by lectora inspire on the sub-element of food safety for students of SMK Kuliner Phase E. The purpose of this study was to determine the feasibility of interactive learning multimedia assisted by lectora inspire software based on media expert tests, material expert tests and student responses. This research method uses R&D with the ADDIE development model, the process used through four stages, namely analysis, design, development and implementation. The data collection instruments used are material expert validation sheets, media expert validation sheets, and student response questionnaires. The data analysis technique used is quantitative descriptive analysis using a Likert scale. The results of this study show the percentage of material expert eligibility of 92%, media expert validation of 90% and student responses of 83% with very feasible criteria. Thus, interactive learning multimedia assisted by lectora inspire on the sub-element of food safety for students of SMK Kuliner Phase E that has been developed is feasible for use in learning

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Journal
Jurnal Motivasi Pendidikan dan Bahasa
Published
2024-11-08
DOI
https://doi.org/10.59581/jmpb-widyakarya.v2i4.4169
Primary Topic
Educational Methods and Media Use
Type
article
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article

Pengembangan Multimedia Pembelajaran Interaktif Berbantuan Software Lectora Inspire pada Sub Elemen Keamanan Pangan Bagi Siswa SMK Kuliner Fase E

Asrul Bahar, Sri Handajani, Any Sutiadiningsih, Siti Raudah
Jurnal Motivasi Pendidikan dan Bahasa
Educational Methods and Media Use
article

Pengembangan Multimedia Pembelajaran Interaktif Berbantuan Software Lectora Inspire pada Sub Elemen Keamanan Pangan Bagi Siswa SMK Kuliner Fase E

Asrul Bahar, Sri Handajani, Any Sutiadiningsih, Siti Raudah
article en

Abstract

Learning media is one of the most important things in the learning process, so innovation is needed so that the media can overcome problems that exist in schools. This study focuses on the development of interactive learning multimedia assisted by lectora inspire on the sub-element of food safety for students of SMK Kuliner Phase E. The purpose of this study was to determine the feasibility of interactive learning multimedia assisted by lectora inspire software based on media expert tests, material expert tests and student responses. This research method uses R&D with the ADDIE development model, the process used through four stages, namely analysis, design, development and implementation. The data collection instruments used are material expert validation sheets, media expert validation sheets, and student response questionnaires. The data analysis technique used is quantitative descriptive analysis using a Likert scale. The results of this study show the percentage of material expert eligibility of 92%, media expert validation of 90% and student responses of 83% with very feasible criteria. Thus, interactive learning multimedia assisted by lectora inspire on the sub-element of food safety for students of SMK Kuliner Phase E that has been developed is feasible for use in learning

Jurnal Motivasi Pendidikan dan BahasaVol. 2(4)
Universitas Negeri Surabaya (ID)
Zero hunger
Openalex Percentile: Top 69%
Educational Methods and Media Use
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Pengembangan Multimedia Pembelajaran Interaktif Berbantuan Software Lectora Inspire pada Sub Elemen Keamanan Pangan Bagi Siswa SMK Kuliner Fase E — Asrul Bahar, Sri Handajani, et al. · Jurnal Motivasi Pendidikan dan Bahasa (2024) | TGRS Research Map | TGRS