Deep learning-based real-time ray tracing technology in games

Abstract. In recent years, deep learning-based techniques have revolutionized real-time ray tracing for gaming, significantly enhancing visual fidelity and rendering performance. This paper reviews various state-of-the-art methods, including the use of Generative Adversarial Networks (GANs) for realistic shading, the use of neural temporal adaptive sampling, the use of subpixel sampling reconstruction, and the use of neural scene representation. Key findings highlight improvements in perceived realism, temporal stability, image fidelity, and computational efficiency. Techniques such as neural intersection functions and spatiotemporal reservoir resampling further optimize rendering speed and memory usage. Additionally, approaches like adaptive sampling and neural denoising using layer embeddings contribute to reduced noise and enhanced image clarity. Collectively, these advancements make real-time ray tracing more feasible for high-fidelity gaming applications, offering enhanced graphics without compromising performance. These improvements are significant. My analysis underscores the critical role of deep learning in overcoming traditional ray tracing challenges, paving the way for more immersive and responsive gaming experiences. Furthermore, these innovations suggest a promising future for integrating advanced ray tracing techniques into a broader range of interactive media, ensuring both visual excellence and operational efficiency.

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Publication Details

Journal
Applied and Computational Engineering
Published
2024-11-08
DOI
https://doi.org/10.54254/2755-2721/101/20240992
Primary Topic
Big Data Technologies and Applications
Type
article
Field-Weighted Citation Impact
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article

Deep learning-based real-time ray tracing technology in games

Siqi Peng
Applied and Computational Engineering
Big Data Technologies and Applications
article

Deep learning-based real-time ray tracing technology in games

Siqi Peng
article en

Abstract

Abstract. In recent years, deep learning-based techniques have revolutionized real-time ray tracing for gaming, significantly enhancing visual fidelity and rendering performance. This paper reviews various state-of-the-art methods, including the use of Generative Adversarial Networks (GANs) for realistic shading, the use of neural temporal adaptive sampling, the use of subpixel sampling reconstruction, and the use of neural scene representation. Key findings highlight improvements in perceived realism, temporal stability, image fidelity, and computational efficiency. Techniques such as neural intersection functions and spatiotemporal reservoir resampling further optimize rendering speed and memory usage. Additionally, approaches like adaptive sampling and neural denoising using layer embeddings contribute to reduced noise and enhanced image clarity. Collectively, these advancements make real-time ray tracing more feasible for high-fidelity gaming applications, offering enhanced graphics without compromising performance. These improvements are significant. My analysis underscores the critical role of deep learning in overcoming traditional ray tracing challenges, paving the way for more immersive and responsive gaming experiences. Furthermore, these innovations suggest a promising future for integrating advanced ray tracing techniques into a broader range of interactive media, ensuring both visual excellence and operational efficiency.

Applied and Computational EngineeringVol. 101(1)
Central South University (CN)
Industry, innovation and infrastructure
Openalex Percentile: Top 76%
Big Data Technologies and Applications
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