Development of Mini Virtual Aquatic Ecosystem Learning Media Assisted by Professional 3D Pageflip Software

This development aims to produce a mini virtual learning media product for aquatic ecosystems assisted by professional 3D pageflip software. The development research model used is the Four-D (4D) model, which consists of 4 stages including: (1) define stage, (2) design stage, (3) develop stage, practicality testing is carried out. , and the dissemination stage was not carried out due to time constraints. The trial subjects in this research involved 36 students of SMAN 9 Mataram class X1, and involved teachers as user practitioners and observers to assess the implementation of learning. The data collection techniques used consisted of learning implementation questionnaire sheets, teacher response questionnaire sheets and student responses. The data analysis used is quantitative and qualitative. Based on the results of the practicality test, it can be concluded that the virtual aquatic ecosystem mini media is very practical to use. The teacher's response showed a percentage of 89.32 in the very practical category, and the student response showed a percentage of 86.04 in the very practical category. Meanwhile, learning implementation is 90%, and non-implementation is 10%.

Authors

Institutions

Publication Details

Journal
International Journal of Science Education and Science
Published
2024-09-30
DOI
https://doi.org/10.56566/ijses.v1i2.227
Citations
2
Primary Topic
Educational Technology and E-Learning
Type
article
Field-Weighted Citation Impact
1.56
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Development of Mini Virtual Aquatic Ecosystem Learning Media Assisted by Professional 3D Pageflip Software

Ahmad Aris Arifin
2 citations
International Journal of Science Education and Science
Educational Technology and E-Learning
1.56
article

Development of Mini Virtual Aquatic Ecosystem Learning Media Assisted by Professional 3D Pageflip Software

Ahmad Aris Arifin
article en
2 citations

Abstract

This development aims to produce a mini virtual learning media product for aquatic ecosystems assisted by professional 3D pageflip software. The development research model used is the Four-D (4D) model, which consists of 4 stages including: (1) define stage, (2) design stage, (3) develop stage, practicality testing is carried out. , and the dissemination stage was not carried out due to time constraints. The trial subjects in this research involved 36 students of SMAN 9 Mataram class X1, and involved teachers as user practitioners and observers to assess the implementation of learning. The data collection techniques used consisted of learning implementation questionnaire sheets, teacher response questionnaire sheets and student responses. The data analysis used is quantitative and qualitative. Based on the results of the practicality test, it can be concluded that the virtual aquatic ecosystem mini media is very practical to use. The teacher's response showed a percentage of 89.32 in the very practical category, and the student response showed a percentage of 86.04 in the very practical category. Meanwhile, learning implementation is 90%, and non-implementation is 10%.

International Journal of Science Education and ScienceVol. 1(2)
University of Mataram (ID)
Openalex Percentile: Top 12%
Educational Technology and E-Learning
1.56
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.