The Effect of Learning Cycle 5E with Animation Media at Student Activities and Learning Outcomes

This study aims to determine the effect of application of Cycle 5E learning model with animation media at learner activities and learning results. The sample was taken by random sampling of 32 learners at experiment and control room. The research was carried out by providing pre-check, after which learning material by nonelectrolyte and electrolyte solutions were applied with the Cycle 5E learning model with animation media at experiment room and the Conventional model at control class, then the posttest. From statistic processing, the following results were obtained: the average activity of learners at the experiment room was 89.76 and the control room was 80.55 with > or 4.59>1.67. The average learning outcome of learners at the experiment room was 81.71 and the control room was 72.96 with > or 5.57>1.67. Correlation between learner activities and learning results of experiment room learners at the calculation rcount Retrieved rcount=0.583 While rtableat α=0.05 (N = 32) is 0.349. With an index determination of 0.33 with a percentage of 33%. This means that there is a correlation between learner activities and learner learning results learned by the Cycle 5E learning model with animation media at material by nonelectrolyte and electrolyte solutions.

Authors

Institutions

Publication Details

Journal
Jurnal Inovasi Pembelajaran Kimia
Published
2024-10-31
DOI
https://doi.org/10.24114/jipk.v6i2.63747
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

The Effect of Learning Cycle 5E with Animation Media at Student Activities and Learning Outcomes

Anna Juniar, Vioni Angel Prisilya Sihombing
Jurnal Inovasi Pembelajaran Kimia
Educational Games and Gamification
article

The Effect of Learning Cycle 5E with Animation Media at Student Activities and Learning Outcomes

Anna Juniar, Vioni Angel Prisilya Sihombing
article en

Abstract

This study aims to determine the effect of application of Cycle 5E learning model with animation media at learner activities and learning results. The sample was taken by random sampling of 32 learners at experiment and control room. The research was carried out by providing pre-check, after which learning material by nonelectrolyte and electrolyte solutions were applied with the Cycle 5E learning model with animation media at experiment room and the Conventional model at control class, then the posttest. From statistic processing, the following results were obtained: the average activity of learners at the experiment room was 89.76 and the control room was 80.55 with > or 4.59>1.67. The average learning outcome of learners at the experiment room was 81.71 and the control room was 72.96 with > or 5.57>1.67. Correlation between learner activities and learning results of experiment room learners at the calculation rcount Retrieved rcount=0.583 While rtableat α=0.05 (N = 32) is 0.349. With an index determination of 0.33 with a percentage of 33%. This means that there is a correlation between learner activities and learner learning results learned by the Cycle 5E learning model with animation media at material by nonelectrolyte and electrolyte solutions.

Jurnal Inovasi Pembelajaran KimiaVol. 6(2)
State University of Medan (ID)
Quality Education
Openalex Percentile: Top 75%
Educational Games and Gamification
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.