VRTree: Example‐Based 3D Interactive Tree Modeling in Virtual Reality

Abstract We present VRTree, an example‐based interactive virtual reality (VR) system designed to efficiently create diverse 3D tree models while faithfully preserving botanical characteristics of real‐world references. Our method employs a novel representation called Hierarchical Branch Lobe (HBL), which captures the hierarchical features of trees and serves as a versatile intermediary for intuitive VR interaction. The HBL representation decomposes a 3D tree into a series of concise examples, each consisting of a small set of main branches, secondary branches, and lobe‐bounded twigs. The core of our system involves two key components: (1) We design an automatic algorithm to extract an initial library of HBL examples from real tree point clouds. These HBL examples can be optionally refined according to user intentions through an interactive editing process. (2) Users can interact with the extracted HBL examples to assemble new tree structures, ensuring the local features align with the target tree species. A shape‐guided procedural growth algorithm then transforms these assembled HBL structures into highly realistic, finegrained 3D tree models. Extensive experiments and user studies demonstrate that VRTree outperforms current state‐of‐the‐art approaches, offering a highly effective and easy‐to‐use VR tool for tree modeling.

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Publication Details

Journal
Computer Graphics Forum
Published
2024-10-01
DOI
https://doi.org/10.1111/cgf.15254
Citations
1
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
0.63

Funders

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VRTree: Example‐Based 3D Interactive Tree Modeling in Virtual Reality

Zhanglin Cheng, Fangyuan Tu, Zhihao Liu, Mingxin Yang et al.
1 citations
Computer Graphics Forum
Computer Graphics and Visualization Techniques
0.63
article

VRTree: Example‐Based 3D Interactive Tree Modeling in Virtual Reality

Zhanglin Cheng, Fangyuan Tu, Zhihao Liu, Mingxin Yang, Di Wu, Fang Liu
article en
1 citations

Abstract

Abstract We present VRTree, an example‐based interactive virtual reality (VR) system designed to efficiently create diverse 3D tree models while faithfully preserving botanical characteristics of real‐world references. Our method employs a novel representation called Hierarchical Branch Lobe (HBL), which captures the hierarchical features of trees and serves as a versatile intermediary for intuitive VR interaction. The HBL representation decomposes a 3D tree into a series of concise examples, each consisting of a small set of main branches, secondary branches, and lobe‐bounded twigs. The core of our system involves two key components: (1) We design an automatic algorithm to extract an initial library of HBL examples from real tree point clouds. These HBL examples can be optionally refined according to user intentions through an interactive editing process. (2) Users can interact with the extracted HBL examples to assemble new tree structures, ensuring the local features align with the target tree species. A shape‐guided procedural growth algorithm then transforms these assembled HBL structures into highly realistic, finegrained 3D tree models. Extensive experiments and user studies demonstrate that VRTree outperforms current state‐of‐the‐art approaches, offering a highly effective and easy‐to‐use VR tool for tree modeling.

Computer Graphics ForumVol. 43(7)
Chinese Academy of Sciences (CN), Shenzhen Institutes of Advanced Technology (CN), University of Chinese Academy of Sciences (CN), The University of Tokyo (JP)
National Natural Science Foundation of China, National Key Research and Development Program of China, Shenzhen Science and Technology Innovation Program
Life in Land
Openalex Percentile: Top 19%
Computer Graphics and Visualization Techniques
0.63
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