Investigating the Effect of Role-Play Activity With GenAI Agent on EFL Students’ Speaking Performance

Role-play activities are considered a useful instructional design in enhancing the speaking performance of foreign language learners. However, in the traditional classroom context, learners may not readily have access to interlocutors for role-play activities. In this study, we proposed a designed method that integrated the GenAI agent into role-play activities and conducted a quasi-experiment at a Chinese university. A total of 53 Chinese students in an English course were assigned to an experimental group ( n = 29) that engaged in role-playing with a GenAI agent and a control group ( n = 24) that engaged in role-playing with their class peers. The results showed role-play activities with GenAI could facilitate students’ speaking performance, and one-way ANCOVA showed there was no significant difference in speaking performance improvement when compared with traditional role-play activities with peers. Moreover, the paired-sample Wilcoxon test showed that the treatment students had significant intrinsic motivation and self-efficacy improvement, which were higher than the control group. The findings provide important implications for the design and implementation of GenAI-integrated role-play activities for foreign language speaking learning.

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Publication Details

Journal
Journal of Educational Computing Research
Published
2024-11-08
DOI
https://doi.org/10.1177/07356331241299058
Citations
25
Primary Topic
EFL/ESL Teaching and Learning
Type
article
Field-Weighted Citation Impact
69.47
Controls
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article

Investigating the Effect of Role-Play Activity With GenAI Agent on EFL Students’ Speaking Performance

Angxuan Chen, Jiyou Jia, Fu Liu, Yuzhen Li
25 citations
Journal of Educational Computing Research
EFL/ESL Teaching and Learning
69.47
article

Investigating the Effect of Role-Play Activity With GenAI Agent on EFL Students’ Speaking Performance

Angxuan Chen, Jiyou Jia, Fu Liu, Yuzhen Li
article en
25 citations

Abstract

Role-play activities are considered a useful instructional design in enhancing the speaking performance of foreign language learners. However, in the traditional classroom context, learners may not readily have access to interlocutors for role-play activities. In this study, we proposed a designed method that integrated the GenAI agent into role-play activities and conducted a quasi-experiment at a Chinese university. A total of 53 Chinese students in an English course were assigned to an experimental group ( n = 29) that engaged in role-playing with a GenAI agent and a control group ( n = 24) that engaged in role-playing with their class peers. The results showed role-play activities with GenAI could facilitate students’ speaking performance, and one-way ANCOVA showed there was no significant difference in speaking performance improvement when compared with traditional role-play activities with peers. Moreover, the paired-sample Wilcoxon test showed that the treatment students had significant intrinsic motivation and self-efficacy improvement, which were higher than the control group. The findings provide important implications for the design and implementation of GenAI-integrated role-play activities for foreign language speaking learning.

Journal of Educational Computing ResearchVol. 63(1)
Beijing Institute of Technology (CN), Peking University (CN), China University of Mining and Technology (CN), Zhuhai Institute of Advanced Technology (CN)
Quality Education
Openalex Percentile: Top 0%
EFL/ESL Teaching and Learning
69.47
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