Introduction to junior schoolchildren with game strategies at informatics lessons in primary school
The article discusses a game approach to teaching primary schoolchildren to solve non-standard strategic problems using computer interactive models of such problems. Various forms of description of winning strategies are offered: tables, chains, graphs and flowcharts. The basic concepts of game theory necessary for teaching primary schoolchildren to solve non-standard strategic problems are considered. Using the example of four non-standard problems, various approaches to organizing the activities of primary schoolchildren to develop winning strategies are described, based on an analysis of the problem from the end and using the example of a strategy of addition to a fixed number. The authors assign a special role in organizing such activities in primary school to the use of computer models of strategic problems for inclusion in a game situation and for providing children with the opportunity to analyze the opponent's winning strategy embedded in the computer program.
Authors
- Миронова А.А. (ORCID: https://orcid.org/0000-0001-5910-8567)
- Наталья Тихонова
Institutions
- Penza State University (RU)
Publication Details
- Journal
- Informatics in school
- Published
- 2024-11-07
- DOI
- https://doi.org/10.32517/2221-1993-2024-23-5-48-53
- Primary Topic
- Artificial Intelligence in Education
- Type
- article
- Field-Weighted Citation Impact
- 0.00