ВИКОРИСТАННЯ ВІРТУАЛЬНОЇ РЕАЛЬНОСТІ У ПРОЦЕСІ ПРОФЕСІЙНОЇ ПІДГОТОВКИ У ЗАКЛАДАХ ВИЩОЇ ОСВІТИ: ПЕДАГОГІЧНІ УМОВИ
Informatization of modern education has led to a significant increase in the requirements for professional training of students. Virtual reality technology is one of the effective tools of professional training. The authors of the article analyze the advantages and challenges associated with the integration of virtual reality technology into the educational process, as well as methods and approaches that contribute to the effective use of this technology in the educational environment. The main advantage of virtual reality is the ability to create realistic simulations that allow students to acquire practical skills in a safe and controlled environment. This is especially important for professions where mistakes can have serious safety consequences. Virtual reality also helps increase student motivation through interactivity and involvement in the learning process. The purpose of the article: to determine and theoretically substantiate the conditions of learning for the use of virtual reality in the process of professional training of university students and to test them experimentally. The object of the study: the use of virtual reality in the process of professional training. The subject of the study: conditions of learning of using virtual reality in the process of professional training. The research identified and theoretically substantiated conditions of learning: formation of motivation for professional activity through the use of virtual reality in the process of student's professional training; implementation of the method of using virtual reality in the process of student's professional training. Research results: the conducted pedagogical experiment showed that the formulated conditions of learning for the use of virtual reality in the process of student's professional training are effective and allow to ensure the training of highly qualified specialists ready for the challenges of the modern labor market.
Authors
- Oksana M. Markova
- Вікторія Василівна Ткачук (ORCID: https://orcid.org/0000-0002-5879-5147)
- Юлія Володимирівна Єчкало
- Марія Алімівна Кислова
- Наталя Анатоліївна Хараджян
Publication Details
- Journal
- Modern Information Technologies and Innovation Methodologies of Education in Professional Training Methodology Theory Experience Problems
- Published
- 2024-11-01
- DOI
- https://doi.org/10.31652/2412-1142-2024-73-30-39
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00