Physical Education Teacher and Students’ Perceptions of Using Motion Analysis App Technology

In schools, digital technology has been used to record students’ motor skill performance to create records of skill execution and the tactical dimension of game performance. Informed by the Technological Pedagogical Content Knowledge framework, this study determined a physical education teacher and students’ perceptions about using a motion analysis mobile application during 20 lessons of a middle school badminton unit. The critical incident technique with students and the semi-structured interviews with the teacher were conducted to gauge their perception of technology. Seven major categories and 48 sub-categories were established from the critical incident sheets. The thematic analysis was applied to understand the teacher’s perception of the app. Along with the three themes that describe the perceptions of the mobile app: (a) Survival to Impact, (b) Teacher’s student-centered Pedagogical Skill, and (c) Not Always ‘APP’ropriate, the app provided stakeholders with innovative teaching and learning opportunities on game performance.

Authors

Institutions

Publication Details

Journal
The Physical Educator
Published
2024-11-07
DOI
https://doi.org/10.18666/tpe-2024-v81-i6-11953
Primary Topic
Sports and Physical Education Research
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Physical Education Teacher and Students’ Perceptions of Using Motion Analysis App Technology

Pamela Hodges Kulinna, Peter A. Hastie, Hans van der Mars, Hyeonho Yu
The Physical Educator
Sports and Physical Education Research
article

Physical Education Teacher and Students’ Perceptions of Using Motion Analysis App Technology

Pamela Hodges Kulinna, Peter A. Hastie, Hans van der Mars, Hyeonho Yu
article en

Abstract

In schools, digital technology has been used to record students’ motor skill performance to create records of skill execution and the tactical dimension of game performance. Informed by the Technological Pedagogical Content Knowledge framework, this study determined a physical education teacher and students’ perceptions about using a motion analysis mobile application during 20 lessons of a middle school badminton unit. The critical incident technique with students and the semi-structured interviews with the teacher were conducted to gauge their perception of technology. Seven major categories and 48 sub-categories were established from the critical incident sheets. The thematic analysis was applied to understand the teacher’s perception of the app. Along with the three themes that describe the perceptions of the mobile app: (a) Survival to Impact, (b) Teacher’s student-centered Pedagogical Skill, and (c) Not Always ‘APP’ropriate, the app provided stakeholders with innovative teaching and learning opportunities on game performance.

The Physical Educator
Ball State University (US), Arizona State University (US), Auburn University (US)
Quality Education
Openalex Percentile: Top 64%
Sports and Physical Education Research
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.