Neurophysiological characteristics of reward processing in individuals at different levels of gaming

Altered reward processing has been repeatedly reported in Internet gaming disorder (IGD). However, it remains unclear whether these changes are linked to the severity of addictive symptoms or the extent of gaming experience. This study examined the neurophysiological responses regarding reward anticipation and consummation in individuals at different levels of gaming (including 22 casual gamers, 31 regular gamers, and 27 individuals with IGD) through a monetary incentive delay task. Three event-related potential components during reward anticipation-cue-related P300 (Cue-P3), contingent negative variation, and stimulus-preceding negativity (SPN)-and two during reward consummation-feedback-related negativity and feedback-related P300 (FB-P3)-were measured. We found that IGD individuals exhibited greater Cue-P3 but lower SPN amplitude compared to casual gamers, while regular gamers fell between the two without significant differences. Regressions indicated that more extensive gaming experience, rather than the severity of the symptoms, primarily contributed to the increased Cue-P3 in IGD. No group differences were found during reward consummation. Our results highlight disrupted reward anticipation processing in IGD, characterized by increased attention bias toward reward cues (Cue-P3) but diminished cognitive resources for reward anticipation (SPN) and emphasize the role of gaming experience in increased attention bias in IGD.

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Publication Details

Journal
Cerebral Cortex
Published
2024-11-01
DOI
https://doi.org/10.1093/cercor/bhae436
Citations
1
Primary Topic
Impact of Technology on Adolescents
Type
article
Field-Weighted Citation Impact
1.13

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article

Neurophysiological characteristics of reward processing in individuals at different levels of gaming

KeWei Gong, Kezhi Liu, Mingyuan Tian, Xiaohong Peng et al.
1 citations
Cerebral Cortex
Impact of Technology on Adolescents
1.13
article

Neurophysiological characteristics of reward processing in individuals at different levels of gaming

KeWei Gong, Kezhi Liu, Mingyuan Tian, Xiaohong Peng, Yu Zhou, Dayong Wu, Zhenlei Peng, Jing Chen, Wei Lei, Yanjie Peng
article en
1 citations

Abstract

Altered reward processing has been repeatedly reported in Internet gaming disorder (IGD). However, it remains unclear whether these changes are linked to the severity of addictive symptoms or the extent of gaming experience. This study examined the neurophysiological responses regarding reward anticipation and consummation in individuals at different levels of gaming (including 22 casual gamers, 31 regular gamers, and 27 individuals with IGD) through a monetary incentive delay task. Three event-related potential components during reward anticipation-cue-related P300 (Cue-P3), contingent negative variation, and stimulus-preceding negativity (SPN)-and two during reward consummation-feedback-related negativity and feedback-related P300 (FB-P3)-were measured. We found that IGD individuals exhibited greater Cue-P3 but lower SPN amplitude compared to casual gamers, while regular gamers fell between the two without significant differences. Regressions indicated that more extensive gaming experience, rather than the severity of the symptoms, primarily contributed to the increased Cue-P3 in IGD. No group differences were found during reward consummation. Our results highlight disrupted reward anticipation processing in IGD, characterized by increased attention bias toward reward cues (Cue-P3) but diminished cognitive resources for reward anticipation (SPN) and emphasize the role of gaming experience in increased attention bias in IGD.

Cerebral CortexVol. 34(11)
Xinjiang Medical University (CN), First Affiliated Hospital of Xinjiang Medical University (CN), Affiliated Hospital of Southwest Medical University (CN)
National Natural Science Foundation of China, Southwest Medical University
Openalex Percentile: Top 15%
Impact of Technology on Adolescents
1.13
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