On (Possible) Traumatic Language of Video Games - Adults' Perspective

This study explores adults' perspectives on the potential traumatic language encountered in video games. It follows a prior investigation into the gamers' viewpoints on aggressive language within gaming environments. The research identifies aggressive language as a significant phenomenon that can distress users, particularly those without adequate coping mechanisms. Despite the negative aspects, video games are acknowledged for their entertainment value and contribution to social and communicative skill development, provided these environments are properly regulated. The current study addresses the escalating issue of video game addiction, especially among teenagers, signalling the associated behavioural, mental health, and social consequences. It delves into the elements that contribute to gaming addiction, such as escapism, reward systems, and social interactions within games. The research employs a questionnaire distributed to 54 adults, including parents, teachers, and psychologists, to measure their views on the impact of aggressive language in video games on children's development. Findings indicate that while many adults recognise the developmental benefits of video games, there is significant concern over the aggressive language children are exposed to, which can influence their real-life behaviour and language use. The study highlights the importance of parental monitoring and proactive engagement to mitigate the harmful effects of aggressive language in video games. It calls for comprehensive strategies, including stricter regulatory measures and educational interventions, to foster a safer and more beneficial gaming environment for young players.

Publication Details

Journal
Acta Marisiensis Philologia
Published
2024-10-14
DOI
https://doi.org/10.62838/amph-2024-0110
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

On (Possible) Traumatic Language of Video Games - Adults' Perspective

Acta Marisiensis Philologia
Digital Games and Media
article

On (Possible) Traumatic Language of Video Games - Adults' Perspective

article en

Abstract

This study explores adults' perspectives on the potential traumatic language encountered in video games. It follows a prior investigation into the gamers' viewpoints on aggressive language within gaming environments. The research identifies aggressive language as a significant phenomenon that can distress users, particularly those without adequate coping mechanisms. Despite the negative aspects, video games are acknowledged for their entertainment value and contribution to social and communicative skill development, provided these environments are properly regulated. The current study addresses the escalating issue of video game addiction, especially among teenagers, signalling the associated behavioural, mental health, and social consequences. It delves into the elements that contribute to gaming addiction, such as escapism, reward systems, and social interactions within games. The research employs a questionnaire distributed to 54 adults, including parents, teachers, and psychologists, to measure their views on the impact of aggressive language in video games on children's development. Findings indicate that while many adults recognise the developmental benefits of video games, there is significant concern over the aggressive language children are exposed to, which can influence their real-life behaviour and language use. The study highlights the importance of parental monitoring and proactive engagement to mitigate the harmful effects of aggressive language in video games. It calls for comprehensive strategies, including stricter regulatory measures and educational interventions, to foster a safer and more beneficial gaming environment for young players.

Acta Marisiensis PhilologiaVol. 6(6)
Openalex Percentile: Top 69%
Digital Games and Media
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