Emotive Narrative: Thinking and Writing Experimental Animation through Things’ Perspective

The purpose of this study is to explore the magical nature of things, to investigate nonhuman entities, and to study from the philosophy of Object-Oriented Ontology. Rethinking Paul Wells’ scripted artefact based on the ontography concept of Alien Phenomenology, specifically for the transition of objects from real world objects to cinematic objects, Animators go through the found or made object and object as narrative stages. To explore the potential of things, we engage creators in co-speculation through Evocative Object Cards activity that evokes experience. By thinking about the theme of the secret life of things and experimenting with writing from thing’s perspective, we can realize the emotive narrative of things. Using the concept of “human-object” experience entanglement, this study conducted an experimental animation writing workshop to stimulate the tactile memory of the creators, so that they can understand how objects reveal their unique agency in the animation, and then understand the satisfaction of the participants through semi-structured qualitative interviews. The research results show that this activity has a positive impact on the creators’ creative writing of animation scripts, which not only puts forward alternative views beyond the mainstream animation stories, but also enriches the audience’s viewing experience.

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Publication Details

Journal
AVANCA | CINEMA
Published
2024-11-06
DOI
https://doi.org/10.37390/avancacinema.2024.a563
Primary Topic
Creativity in Education and Neuroscience
Type
article
Field-Weighted Citation Impact
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article

Emotive Narrative: Thinking and Writing Experimental Animation through Things’ Perspective

Wan‐Chen Lee
AVANCA | CINEMA
Creativity in Education and Neuroscience
article

Emotive Narrative: Thinking and Writing Experimental Animation through Things’ Perspective

Wan‐Chen Lee
article en

Abstract

The purpose of this study is to explore the magical nature of things, to investigate nonhuman entities, and to study from the philosophy of Object-Oriented Ontology. Rethinking Paul Wells’ scripted artefact based on the ontography concept of Alien Phenomenology, specifically for the transition of objects from real world objects to cinematic objects, Animators go through the found or made object and object as narrative stages. To explore the potential of things, we engage creators in co-speculation through Evocative Object Cards activity that evokes experience. By thinking about the theme of the secret life of things and experimenting with writing from thing’s perspective, we can realize the emotive narrative of things. Using the concept of “human-object” experience entanglement, this study conducted an experimental animation writing workshop to stimulate the tactile memory of the creators, so that they can understand how objects reveal their unique agency in the animation, and then understand the satisfaction of the participants through semi-structured qualitative interviews. The research results show that this activity has a positive impact on the creators’ creative writing of animation scripts, which not only puts forward alternative views beyond the mainstream animation stories, but also enriches the audience’s viewing experience.

AVANCA | CINEMA(15)
Southern Taiwan University of Science and Technology (TW)
Quality Education
Openalex Percentile: Top 76%
Creativity in Education and Neuroscience
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