Design of Digital Twin Architecture for 3D Audio Representation in AR
Digital twins have recently attracted attention from academia and industry as a technology connecting physical space and cyberspace. Digital twins are compatible with Augmented Reality (AR) and Virtual Reality (VR), enabling us to understand information in cyberspace. In this study, we focus on sound and design an architecture for a 3D representation of sound using a digital twin. Specifically, we organize the requirements for a digital twin for sound and design the architecture. We establish a method to perform 3D representation in cyberspace and map the recorded audio data in physical space. In this paper, we implemented the physical space representation using a smartphone as an AR device and employed a visual positioning system (VPS) for self-positioning. For evaluation, in addition to system errors in the 3D representation of audio data, we conducted a questionnaire evaluation with several users as a user study. From these results, we evaluated the effectiveness of the implemented system. At the same time, we also found issues we need to improve in the implemented system in future works.
Authors
- Hideya Ochiai (ORCID: https://orcid.org/0000-0002-4568-6726)
- Hiroshi Esaki (ORCID: https://orcid.org/0000-0001-5657-9216)
- Alex Orsholits (ORCID: https://orcid.org/0000-0001-8517-8753)
- Manabu Tsukada (ORCID: https://orcid.org/0000-0001-8045-3939)
- Jin Nakazato (ORCID: https://orcid.org/0000-0002-2394-267X)
- T. Takada
Institutions
- The University of Tokyo (JP)
Publication Details
- Published
- 2024-08-12
- DOI
- https://doi.org/10.1109/metacom62920.2024.00044
- Citations
- 5
- Primary Topic
- 3D Surveying and Cultural Heritage
- Type
- article
- Field-Weighted Citation Impact
- 4.17