Development of Professional Competencies Based on Gamification Technologies
The importance of the article is due to the need to provide the workforce with new skills that meet the requirements of a new stage of technological progress. The task is to identify the factors and sources of the emergence of new professional competencies, the essence of gamification for the development of new knowledge and the impact of gamification tools on the development of creative and intellectual potential of specialists in technical and humanitarian fields. A methodical strategy was employed to tackle the issue, pinpointing how advancements in science and technology affect the skills of professionals, exemplified by the mobile communication sector. This led to the compilation of a roster of occupational responsibilities for upcoming experts in information and communication technologies, communications systems, as well as for business analysts and managers.
Authors
- A. D. Kuzovkov
- T. A. Kuzovkova (ORCID: https://orcid.org/0000-0002-0883-0469)
- Olga I. Sharavova (ORCID: https://orcid.org/0000-0002-5910-829X)
- Evgeny V. Vakhovsky
Institutions
- Moscow Technical University of Communication and Informatics (RU)
Publication Details
- Published
- 2024-10-16
- DOI
- https://doi.org/10.1109/emctech63049.2024.10741808
- Citations
- 6
- Primary Topic
- Educational Innovations and Challenges
- Type
- article
- Field-Weighted Citation Impact
- 4.67