Ultra-Low Memory Speech Denoising using Quantization-Aware Neural Architecture Search

This paper introduces a novel neural network-based speech denoising approach designed for operation on ultra-low memory devices such as, e.g., gaming headsets. We show that neural network models with a memory footprint in the range of 15–30 kB can achieve effective speech denoising performance. First, to this end, a Neural Architecture Search (NAS) approach is proposed in a search space encompassing Convolutional Neural Networks (CNNs) and Recurrent Neural Networks (RNN s). The goal is to optimize the trade-off between speech denoising performance and memory usage. Experiments indicate that Gated Recurrent Units (GRUs) are particularly prone to quantization issues in tight memory conditions compared to Long Short-Term Memory (LSTM) RNNs, a phenomenon not explored in prior research. Secondly, this work introduces a data preprocessing technique to model the microphone characteristics of the target gaming headset device, which further helps to optimize the speech denoising performance on-device. We believe these findings can serve as future guidance for deploying sophisticated neural network-based speech and audio processing algorithms on resource-constrained edge devices.

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Publication Details

Published
2024-09-22
DOI
https://doi.org/10.1109/mlsp58920.2024.10734824
Citations
1
Primary Topic
Speech Recognition and Synthesis
Type
article
Field-Weighted Citation Impact
0.35

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article

Ultra-Low Memory Speech Denoising using Quantization-Aware Neural Architecture Search

Anastasios Vafeiadis, Bruno Defraene, G. H. O. Daalderop, Nick van de Waterlaat et al.
1 citations
Speech Recognition and Synthesis
0.35
article

Ultra-Low Memory Speech Denoising using Quantization-Aware Neural Architecture Search

Anastasios Vafeiadis, Bruno Defraene, G. H. O. Daalderop, Nick van de Waterlaat, S. Vogel, Clement Castel, Christophe Macours
article en
1 citations

Abstract

This paper introduces a novel neural network-based speech denoising approach designed for operation on ultra-low memory devices such as, e.g., gaming headsets. We show that neural network models with a memory footprint in the range of 15–30 kB can achieve effective speech denoising performance. First, to this end, a Neural Architecture Search (NAS) approach is proposed in a search space encompassing Convolutional Neural Networks (CNNs) and Recurrent Neural Networks (RNN s). The goal is to optimize the trade-off between speech denoising performance and memory usage. Experiments indicate that Gated Recurrent Units (GRUs) are particularly prone to quantization issues in tight memory conditions compared to Long Short-Term Memory (LSTM) RNNs, a phenomenon not explored in prior research. Secondly, this work introduces a data preprocessing technique to model the microphone characteristics of the target gaming headset device, which further helps to optimize the speech denoising performance on-device. We believe these findings can serve as future guidance for deploying sophisticated neural network-based speech and audio processing algorithms on resource-constrained edge devices.

NXP (Germany) (DE)
Key Digital Technologies Joint Undertaking
Openalex Percentile: Top 32%
Speech Recognition and Synthesis
0.35
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