Gamification: The Effective way for better learning

Gamification is a blooming technology that transforms stereotypical academics into interesting game-like elements. Through gamification, educators motivate the students to involve themselves in the game design for entertainment and adopt the features of the game design in an educational setting for enhanced learning. This work focuses on an educational digital game for learning sorting algorithms and concepts from data structures. The game is designed based on constructivism learning theory and the MDA framework, aiming to promote active and student-centered learning. The game challenges players to rearrange a sequence of unsorted aliens by using a set of commands, such as comparing, swapping, and moving. The game also records players’ actions and performance through log data, which can be analyzed for learning behavior, and outcomes. It describes the game design and development process, as well as the potential benefits and limitations of using the game in computer science education, and also discusses how the game can facilitate the development of computational thinking skills such as problem formulation, abstraction, algorithmic thinking, and generalization.

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Publication Details

Published
2024-08-29
DOI
https://doi.org/10.1109/iceect61758.2024.10739152
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Gamification: The Effective way for better learning

Sherin Eliyas, D. Angeline Benitta, C. S. Adharsh, Balamurugan Balamurugan
Educational Games and Gamification
article

Gamification: The Effective way for better learning

Sherin Eliyas, D. Angeline Benitta, C. S. Adharsh, Balamurugan Balamurugan
article en

Abstract

Gamification is a blooming technology that transforms stereotypical academics into interesting game-like elements. Through gamification, educators motivate the students to involve themselves in the game design for entertainment and adopt the features of the game design in an educational setting for enhanced learning. This work focuses on an educational digital game for learning sorting algorithms and concepts from data structures. The game is designed based on constructivism learning theory and the MDA framework, aiming to promote active and student-centered learning. The game challenges players to rearrange a sequence of unsorted aliens by using a set of commands, such as comparing, swapping, and moving. The game also records players’ actions and performance through log data, which can be analyzed for learning behavior, and outcomes. It describes the game design and development process, as well as the potential benefits and limitations of using the game in computer science education, and also discusses how the game can facilitate the development of computational thinking skills such as problem formulation, abstraction, algorithmic thinking, and generalization.

Bhavnagar University (IN), Hindustan Institute of Technology and Science (IN)
Openalex Percentile: Top 76%
Educational Games and Gamification
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