Gamified Mathematics Education (GME): A new pedagogical model for digital learning platforms

Gamified Mathematics Education (GME) offers a novel approach to mathematics instruction by integrating game mechanics and interactive technologies into digital learning platforms. This paper explores the theoretical foundations of GME, discussing its alignment with pedagogical theories such as constructivism and motivation models. It highlights the core components of GME, including the use of points, badges, levels, leaderboards, and real-time feedback, and how these elements foster student engagement and improve learning outcomes. Additionally, the paper examines the impact of GME on student motivation, performance, and collaboration, revealing significant improvements in comprehension and participation. While the benefits of GME are evident, challenges such as digital inequality, potential over-reliance on extrinsic rewards, and the need for teacher training are also addressed. The paper concludes with recommendations for optimizing GME implementation, emphasizing the importance of balancing educational content with game mechanics, improving access to technology, and providing professional development for educators.

Authors

Publication Details

Journal
Open Access Research Journal of Multidisciplinary Studies
Published
2024-11-05
DOI
https://doi.org/10.53022/oarjms.2024.8.2.0060
Citations
2
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
1.58
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article

Gamified Mathematics Education (GME): A new pedagogical model for digital learning platforms

Chioma Angela Okonkwo, Adenike Omonijo Toromade, Christiana Uchechukwu Orakwe
2 citations
Open Access Research Journal of Multidisciplinary Studies
Educational Games and Gamification
1.58
article

Gamified Mathematics Education (GME): A new pedagogical model for digital learning platforms

Chioma Angela Okonkwo, Adenike Omonijo Toromade, Christiana Uchechukwu Orakwe
article en
2 citations

Abstract

Gamified Mathematics Education (GME) offers a novel approach to mathematics instruction by integrating game mechanics and interactive technologies into digital learning platforms. This paper explores the theoretical foundations of GME, discussing its alignment with pedagogical theories such as constructivism and motivation models. It highlights the core components of GME, including the use of points, badges, levels, leaderboards, and real-time feedback, and how these elements foster student engagement and improve learning outcomes. Additionally, the paper examines the impact of GME on student motivation, performance, and collaboration, revealing significant improvements in comprehension and participation. While the benefits of GME are evident, challenges such as digital inequality, potential over-reliance on extrinsic rewards, and the need for teacher training are also addressed. The paper concludes with recommendations for optimizing GME implementation, emphasizing the importance of balancing educational content with game mechanics, improving access to technology, and providing professional development for educators.

Open Access Research Journal of Multidisciplinary StudiesVol. 8(2)
Openalex Percentile: Top 15%
Educational Games and Gamification
1.58
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Gamified Mathematics Education (GME): A new pedagogical model for digital learning platforms — Chioma Angela Okonkwo, Adenike Omonijo Toromade, et al. · Open Access Research Journal of Multidisciplinary Studies (2024) | TGRS Research Map | TGRS