Interprofessional Team Training With Virtual Reality: Acceptance, Learning Outcome, and Feasibility Evaluation Study

The new INTEAM training course was well received by nursing and medical students. The handover skills and confidence in caring for patients with seizures were improved after the course. Despite technical challenges with the VR simulations, none required termination, and this demonstrates that our approach is feasible. These promising results encourage the use of VR simulations for team training in the education of nursing and medical students.

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Institutions

Publication Details

Journal
JMIR Serious Games
Published
2024-11-04
DOI
https://doi.org/10.2196/57117
Citations
17
Primary Topic
Simulation-Based Education in Healthcare
Type
article
Field-Weighted Citation Impact
5.55
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article

Interprofessional Team Training With Virtual Reality: Acceptance, Learning Outcome, and Feasibility Evaluation Study

Rafael Wespi, Tanja Birrenbach, Juliane E. Kämmer, Benjamin David Rapphold et al.
17 citations
JMIR Serious Games
Simulation-Based Education in Healthcare
5.55
article

Interprofessional Team Training With Virtual Reality: Acceptance, Learning Outcome, and Feasibility Evaluation Study

Rafael Wespi, Tanja Birrenbach, Juliane E. Kämmer, Benjamin David Rapphold, Thomas C. Sauter, Andrea N. Neher
article en
17 citations

Abstract

The new INTEAM training course was well received by nursing and medical students. The handover skills and confidence in caring for patients with seizures were improved after the course. Despite technical challenges with the VR simulations, none required termination, and this demonstrates that our approach is feasible. These promising results encourage the use of VR simulations for team training in the education of nursing and medical students.

JMIR Serious GamesVol. 12
University of Bern (CH), Bern University of Applied Sciences (CH), University Hospital of Bern (CH)
Openalex Percentile: Top 3%
Simulation-Based Education in Healthcare
5.55
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Interprofessional Team Training With Virtual Reality: Acceptance, Learning Outcome, and Feasibility Evaluation Study — Rafael Wespi, Tanja Birrenbach, et al. · JMIR Serious Games (2024) | TGRS Research Map | TGRS