Training transfer validity of virtual reality simulator assessment

Abstract This study utilises computer-based simulations to explore the transfer effects of competency training in maritime education, addressing the current lack of research on their transferability to real-world scenarios. The research explores the accuracy of procedural knowledge assessment using virtual reality (VR), positing that head-mounted display (HMD) VR offers stronger concurrent validity through training transfer measures than 3D desktop VR. This is evaluated by regression on a training transfer condition. It also investigates motivation’s influence on training transfer and the regression model of this relationship. Fifteen marine engineering students were divided into two experimental groups using 3D desktop VR and HMD VR systems, with eight experts in the control group. The students had previously received traditional lecture-based instruction and were given practical training using a 2D desktop simulator in the same scenario as in the VR treatment and in the training transfer condition. The ANCOVA design experiment involved two levels of technical immersion before the operation of real-life equipment. Neither technical immersion nor expertise level as independent variables were found to have a significant effect in the relationship of the assessment predicting the training transfer. The direct relationship was significant ( R 2 adj = 0.436) and further analysed with the influence of motivation, resulting in a moderation model with a decent effect size ( R 2 = 0.740). Based on these findings, we can infer that both types of VR simulations used for assessment demonstrate concurrent validity in predicting real-life performance before we discuss and define the characteristics of the observed transfer according to theory.

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Publication Details

Journal
Virtual Reality
Published
2024-11-04
DOI
https://doi.org/10.1007/s10055-024-01058-0
Citations
1
Primary Topic
Human Resource Development and Performance Evaluation
Type
article
Field-Weighted Citation Impact
0.41
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article

Training transfer validity of virtual reality simulator assessment

Simen Hjellvik, Steven Mallam
1 citations
Virtual Reality
Human Resource Development and Performance Evaluation
0.41
article

Training transfer validity of virtual reality simulator assessment

Simen Hjellvik, Steven Mallam
article en
1 citations

Abstract

Abstract This study utilises computer-based simulations to explore the transfer effects of competency training in maritime education, addressing the current lack of research on their transferability to real-world scenarios. The research explores the accuracy of procedural knowledge assessment using virtual reality (VR), positing that head-mounted display (HMD) VR offers stronger concurrent validity through training transfer measures than 3D desktop VR. This is evaluated by regression on a training transfer condition. It also investigates motivation’s influence on training transfer and the regression model of this relationship. Fifteen marine engineering students were divided into two experimental groups using 3D desktop VR and HMD VR systems, with eight experts in the control group. The students had previously received traditional lecture-based instruction and were given practical training using a 2D desktop simulator in the same scenario as in the VR treatment and in the training transfer condition. The ANCOVA design experiment involved two levels of technical immersion before the operation of real-life equipment. Neither technical immersion nor expertise level as independent variables were found to have a significant effect in the relationship of the assessment predicting the training transfer. The direct relationship was significant ( R 2 adj = 0.436) and further analysed with the influence of motivation, resulting in a moderation model with a decent effect size ( R 2 = 0.740). Based on these findings, we can infer that both types of VR simulations used for assessment demonstrate concurrent validity in predicting real-life performance before we discuss and define the characteristics of the observed transfer according to theory.

Virtual RealityVol. 28(4)
Memorial University of Newfoundland (CA), University of South-Eastern Norway (NO)
Life below water
Openalex Percentile: Top 32%
Human Resource Development and Performance Evaluation
0.41
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Training transfer validity of virtual reality simulator assessment — Simen Hjellvik, Steven Mallam · Virtual Reality (2024) | TGRS Research Map | TGRS