PolyGloT-UML: A Gamified Framework for Enhancing UML Learning Paths
Modeling is a key activity in conceptual design and system design, making learning and understanding modeling languages like the Unified Modeling Language (UML) crucial. Despite the availability of various interactive and gamified UML learning applications, many lack the flexibility to integrate diverse tools and create personalized learning paths. PolyGloT-UML addresses these limitations by providing a highly adaptable framework that seamlessly integrates with a wide array of tools used within the Model Driven Engineering community. This framework facilitates the creation of dynamic and personalized learning experiences, enhancing learner engagement and improving learning outcomes. This demo paper presents PolyGloT-UML, showcasing its capability to unify different educational tools into a cohesive and effective learning environment for UML and other modeling concepts.
Authors
- Antonio Bucchiarone (ORCID: https://orcid.org/0000-0003-1154-1382)
- Sebastian Gerard (ORCID: https://orcid.org/0000-0002-5329-8184)
- Tommaso Martorella (ORCID: https://orcid.org/0000-0003-0136-4503)
- Jörg Kienzle (ORCID: https://orcid.org/0000-0001-6611-5431)
- Gianluca Schiavo (ORCID: https://orcid.org/0000-0003-3529-3889)
- Tommaso Guidolin
- Lorenzo Fasol
- David Négrier
Institutions
- University of Trento (IT)
- Fondazione Bruno Kessler (IT)
- Commissariat à l'Énergie Atomique et aux Énergies Alternatives (FR)
- Université Paris-Saclay (FR)
- Laboratoire d'Intégration des Systèmes et des Technologies (FR)
- École Polytechnique Fédérale de Lausanne (CH)
- Universidad de Málaga (ES)
- Software (Spain) (ES)
Publication Details
- Published
- 2024-09-22
- DOI
- https://doi.org/10.1145/3652620.3687785
- Citations
- 1
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.79
Funders
- Erasmus+