A STUDY ON READABILITY OF ORDINARY GUIDE SIGNS IN SUBWAY STATIONS USING A VIRTUAL REALITY EXPERIMENT
To mitigate the problem of getting lost in complicated subway stations, this study conducted a virtual reality (VR) experiment to analyze the factors affecting sign readability, using a virtual space simulating the inside of the Sakae Station, Nagoya, Japan. The effect of spatial angles between the pedestrians and signs on the Sign-Reading Distance in a three-dimensional space was analyzed. Three metrics were calculated to analyze the possible reasons why pedestrians miss signs: the Sign-Read Rate (gross), Sign-Coverage Rate, and Sign-Read Rate (net). The validity of the VR experiment was suggested by comparing the results to those of an actual-space experiment.
Authors
- Toshiyuki Kaneda (ORCID: https://orcid.org/0009-0009-7260-0009)
- Shuqi HAO
Institutions
- Nagoya Institute of Technology (JP)
Publication Details
- Journal
- Journal of Architecture and Planning (Transactions of AIJ)
- Published
- 2024-10-31
- DOI
- https://doi.org/10.3130/aija.89.2290
- Citations
- 1
- Primary Topic
- Safety Warnings and Signage
- Type
- article
- Field-Weighted Citation Impact
- 0.64