Design of Athlete Simulation Training System Based on Virtual Reality Technology

With the rapid popularization and application of modern virtual reality technology, people pay more and more attention to the science and rationality of athletes simulation training system. This paper makes a comparative study on the virtual reality environment and traditional training methods used in the field of competitive sports equipment at home and abroad, analyzes relevant materials and literature, and makes theoretical consideration, and designs and develops projects based on the research results of virtual reality technology in recent years. These projects include the construction of an augmented reality platform and the establishment of three- dimensional models, the use of virtual reality technology to restore the original digital stimulation images and other processes, so as to simulate the athletes' physical fitness and movement status information.

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Publication Details

Published
2024-09-20
DOI
https://doi.org/10.1109/aicit62434.2024.10730055
Citations
1
Primary Topic
Innovative Educational Techniques
Type
article
Field-Weighted Citation Impact
2.10
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article

Design of Athlete Simulation Training System Based on Virtual Reality Technology

Huaicheng Xie
1 citations
Innovative Educational Techniques
2.10
article

Design of Athlete Simulation Training System Based on Virtual Reality Technology

Huaicheng Xie
article en
1 citations

Abstract

With the rapid popularization and application of modern virtual reality technology, people pay more and more attention to the science and rationality of athletes simulation training system. This paper makes a comparative study on the virtual reality environment and traditional training methods used in the field of competitive sports equipment at home and abroad, analyzes relevant materials and literature, and makes theoretical consideration, and designs and develops projects based on the research results of virtual reality technology in recent years. These projects include the construction of an augmented reality platform and the establishment of three- dimensional models, the use of virtual reality technology to restore the original digital stimulation images and other processes, so as to simulate the athletes' physical fitness and movement status information.

Openalex Percentile: Top 11%
Innovative Educational Techniques
2.10
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