Development of Non-Immersive Virtual Reality for Rock Outcrops Learning

This study aims to develop a web-based, non-immersive Virtual Reality (VR) for rock outcrop learning. This VR application helps users learn about outcrops located in hard-to-reach areas. The application is also useful for students who have difficulty visiting the outcrop area due to budget and distance factors. The outcrop is in the Karangsambung area, Kebumen, Central Java. The image capture uses a drone equipped with a 360 camera. The study uses 6 stages of the Multimedia Development Life Cycle (MDLC) method: concept, design, material collection, assembly, testing, and distribution. The website is equipped with information in the form of messages and videos explaining the rock outcrop. This VR application is expected to be an effective medium for college students.

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Publication Details

Published
2024-10-09
DOI
https://doi.org/10.1109/ic3ina64086.2024.10732232
Primary Topic
Geological Modeling and Analysis
Type
article
Field-Weighted Citation Impact
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article

Development of Non-Immersive Virtual Reality for Rock Outcrops Learning

Ridwan Suhud, Abdurrakhman Prasetyadi, Ambar Yoganingrum, Muhammad Yudhi Rezaldi et al.
Geological Modeling and Analysis
article

Development of Non-Immersive Virtual Reality for Rock Outcrops Learning

Ridwan Suhud, Abdurrakhman Prasetyadi, Ambar Yoganingrum, Muhammad Yudhi Rezaldi, Indra Riswadinata
article en

Abstract

This study aims to develop a web-based, non-immersive Virtual Reality (VR) for rock outcrop learning. This VR application helps users learn about outcrops located in hard-to-reach areas. The application is also useful for students who have difficulty visiting the outcrop area due to budget and distance factors. The outcrop is in the Karangsambung area, Kebumen, Central Java. The image capture uses a drone equipped with a 360 camera. The study uses 6 stages of the Multimedia Development Life Cycle (MDLC) method: concept, design, material collection, assembly, testing, and distribution. The website is equipped with information in the form of messages and videos explaining the rock outcrop. This VR application is expected to be an effective medium for college students.

National Research and Innovation Agency (ID)
Climate action
Openalex Percentile: Top 81%
Geological Modeling and Analysis
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Development of Non-Immersive Virtual Reality for Rock Outcrops Learning — Ridwan Suhud, Abdurrakhman Prasetyadi, et al. · (2024) | TGRS Research Map | TGRS