Older adults’ views on training tools to prevent cognitive decline

Computerized training platforms could be an accessible means for older adults to maintain cognitive health, and several such tools are already commercially available. However, it remains unclear whether older adults use these tools if training is not externally prescribed. We explored older adults' self-initiated experiences with cognitive training. We conducted semi-structured interviews with 13 community-dwelling adults aged 58-85 years, comprising university retirees (<i>N</i> = 8) and public housing residents (<i>N</i> = 5). Interviews were analyzed by thematic analysis. No participants voluntarily used cognitive training, and those who had done so previously reported negative experiences. Several factors shaped older adults' engagement with cognitive training, especially a preference for stimulating activities that are organic and inherently enjoyable. We reveal a mismatch between older adults' priorities and the interventions currently available and uncover issues of access and interest among low-income and minority individuals. We suggest ways to better align future interventions with older adults' priorities.

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Publication Details

Journal
Informatics for Health and Social Care
Published
2024-10-01
DOI
https://doi.org/10.1080/17538157.2024.2417659
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00

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article

Older adults’ views on training tools to prevent cognitive decline

Adam K. Anderson, Celine Cammarata, Elaine Wethington, Eve De Rosa
Informatics for Health and Social Care
Educational Games and Gamification
article

Older adults’ views on training tools to prevent cognitive decline

Adam K. Anderson, Celine Cammarata, Elaine Wethington, Eve De Rosa
article en

Abstract

Computerized training platforms could be an accessible means for older adults to maintain cognitive health, and several such tools are already commercially available. However, it remains unclear whether older adults use these tools if training is not externally prescribed. We explored older adults' self-initiated experiences with cognitive training. We conducted semi-structured interviews with 13 community-dwelling adults aged 58-85 years, comprising university retirees (<i>N</i> = 8) and public housing residents (<i>N</i> = 5). Interviews were analyzed by thematic analysis. No participants voluntarily used cognitive training, and those who had done so previously reported negative experiences. Several factors shaped older adults' engagement with cognitive training, especially a preference for stimulating activities that are organic and inherently enjoyable. We reveal a mismatch between older adults' priorities and the interventions currently available and uncover issues of access and interest among low-income and minority individuals. We suggest ways to better align future interventions with older adults' priorities.

Informatics for Health and Social CareVol. 49(3-4)
Duke University (US), Cornell University (US)
National Institute of Food and Agriculture
Openalex Percentile: Top 77%
Educational Games and Gamification
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