MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets

Driven by powerful image diffusion models, recent research has achieved the automatic creation of 3D objects from textual or visual guidance. By performing score distillation sampling (SDS) iteratively across different views, these methods succeed in lifting 2D generative prior to the 3D space. However, such a 2D generative image prior bakes the effect of illumination and shadow into the texture. As a result, material maps optimized by SDS inevitably involve spurious correlated components. The absence of precise material definition makes it infeasible to relight the generated assets reasonably in novel scenes, which limits their application in downstream scenarios. In contrast, humans can effortlessly circumvent this ambiguity by deducing the material of the object from its appearance and semantics. Motivated by this insight, we propose MaterialSeg3D, a 3D asset material generation framework to infer underlying material from the 2D semantic prior. Based on such a prior model, we devise a mechanism to parse material in 3D space. We maintain a UV stack, each map of which is unprojected from a specific viewpoint. After traversing all viewpoints, we fuse the stack through a weighted voting scheme and then employ region unification to ensure the coherence of the object parts. To fuel the learning of semantics prior, we collect a material dataset, named Materialized Individual Objects (MIO), which features abundant images, diverse categories, and accurate annotations. Extensive quantitative and qualitative experiments demonstrate the effectiveness of our method.

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Publication Details

Published
2024-10-26
DOI
https://doi.org/10.1145/3664647.3680757
Citations
2
Primary Topic
Image Processing and 3D Reconstruction
Type
article
Field-Weighted Citation Impact
0.50
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article

MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets

Ruitong Gan, Chuanchen Luo, Zeyu Li, Zhaoxiang Zhang et al.
2 citations
Image Processing and 3D Reconstruction
0.50
article

MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets

Ruitong Gan, Chuanchen Luo, Zeyu Li, Zhaoxiang Zhang, Jiaheng Liu, Xu-Cheng Yin, Junran Peng, Man Zhang, Yuxi Wang, Qing Li, Ziwei Zhu
article en
2 citations

Abstract

Driven by powerful image diffusion models, recent research has achieved the automatic creation of 3D objects from textual or visual guidance. By performing score distillation sampling (SDS) iteratively across different views, these methods succeed in lifting 2D generative prior to the 3D space. However, such a 2D generative image prior bakes the effect of illumination and shadow into the texture. As a result, material maps optimized by SDS inevitably involve spurious correlated components. The absence of precise material definition makes it infeasible to relight the generated assets reasonably in novel scenes, which limits their application in downstream scenarios. In contrast, humans can effortlessly circumvent this ambiguity by deducing the material of the object from its appearance and semantics. Motivated by this insight, we propose MaterialSeg3D, a 3D asset material generation framework to infer underlying material from the 2D semantic prior. Based on such a prior model, we devise a mechanism to parse material in 3D space. We maintain a UV stack, each map of which is unprojected from a specific viewpoint. After traversing all viewpoints, we fuse the stack through a weighted voting scheme and then employ region unification to ensure the coherence of the object parts. To fuel the learning of semantics prior, we collect a material dataset, named Materialized Individual Objects (MIO), which features abundant images, diverse categories, and accurate annotations. Extensive quantitative and qualitative experiments demonstrate the effectiveness of our method.

Beijing University of Posts and Telecommunications (CN), Hong Kong Polytechnic University (HK), Shandong University (CN), Chinese Academy of Sciences (CN), Beijing Academy of Artificial Intelligence (CN), Beihang University (CN), University of Science and Technology Beijing (CN)
Openalex Percentile: Top 34%
Image Processing and 3D Reconstruction
0.50
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