PSM: Learning Probabilistic Embeddings for Multi-scale Zero-Shot Soundscape Mapping

A soundscape is defined by the acoustic environment a person perceives at a location. In this work, we propose a framework for mapping soundscapes across the Earth. Since soundscapes involve sound distributions that span varying spatial scales, we represent locations with multi-scale satellite imagery and learn a joint representation among this imagery, audio, and text. To capture the inherent uncertainty in the soundscape of a location, we design the representation space to be probabilistic. We also fuse ubiquitous metadata (including geolocation, time, and data source) to enable learning of spatially and temporally dynamic representations of soundscapes. We demonstrate the utility of our framework by creating large-scale soundscape maps integrating both audio and text with temporal control. To facilitate future research on this task, we also introduce a large-scale dataset, GeoSound, containing over 300k geotagged audio samples paired with both low- and high-resolution satellite imagery. We demonstrate that our method outperforms the existing state-of-the-art on both GeoSound and the existing SoundingEarth dataset. Our dataset and code is available at https://github.com/mvrl/PSM.

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Publication Details

Published
2024-10-26
DOI
https://doi.org/10.1145/3664647.3681620
Citations
1
Primary Topic
Speech and Audio Processing
Type
article
Field-Weighted Citation Impact
0.35
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article

PSM: Learning Probabilistic Embeddings for Multi-scale Zero-Shot Soundscape Mapping

Eric P. Xing, Subash Khanal, Zhexiao Xiong, Nathan Jacobs et al.
1 citations
Speech and Audio Processing
0.35
article

PSM: Learning Probabilistic Embeddings for Multi-scale Zero-Shot Soundscape Mapping

Eric P. Xing, Subash Khanal, Zhexiao Xiong, Nathan Jacobs, Adeel Ahmad, Srikumar Sastry, Aayush Dhakal
article en
1 citations

Abstract

A soundscape is defined by the acoustic environment a person perceives at a location. In this work, we propose a framework for mapping soundscapes across the Earth. Since soundscapes involve sound distributions that span varying spatial scales, we represent locations with multi-scale satellite imagery and learn a joint representation among this imagery, audio, and text. To capture the inherent uncertainty in the soundscape of a location, we design the representation space to be probabilistic. We also fuse ubiquitous metadata (including geolocation, time, and data source) to enable learning of spatially and temporally dynamic representations of soundscapes. We demonstrate the utility of our framework by creating large-scale soundscape maps integrating both audio and text with temporal control. To facilitate future research on this task, we also introduce a large-scale dataset, GeoSound, containing over 300k geotagged audio samples paired with both low- and high-resolution satellite imagery. We demonstrate that our method outperforms the existing state-of-the-art on both GeoSound and the existing SoundingEarth dataset. Our dataset and code is available at https://github.com/mvrl/PSM.

Washington University in St. Louis (US)
Openalex Percentile: Top 43%
Speech and Audio Processing
0.35
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PSM: Learning Probabilistic Embeddings for Multi-scale Zero-Shot Soundscape Mapping — Eric P. Xing, Subash Khanal, et al. · (2024) | TGRS Research Map | TGRS