TaNSR:Efficient 3D Reconstruction with Tetrahedral Difference and Feature Aggregation

Abstract Neural surface reconstruction methods have demonstrated their ability to recover 3D surfaces from multiple images. However, current approaches struggle to rapidly achieve high‐fidelity surface reconstructions. In this work, we propose TaNSR, which inherits the speed advantages of multi‐resolution hash encodings and extends its representation capabilities. To reduce training time, we propose an efficient numerical gradient computation method that significantly reduces additional memory access overhead. To further improve reconstruction quality and expedite training, we propose a feature aggregation strategy in volume rendering. Building on this, we introduce an adaptively weighted aggregation function to ensure the network can accurately reconstruct the surface of objects and recover more geometric details. Experiments on multiple datasets indicate that TaNSR significantly reduces training time while achieving better reconstruction accuracy compared to state‐of‐the‐art nerual implicit methods.

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Publication Details

Journal
Computer Graphics Forum
Published
2024-10-01
DOI
https://doi.org/10.1111/cgf.15207
Primary Topic
3D Surveying and Cultural Heritage
Type
article
Field-Weighted Citation Impact
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article

TaNSR:Efficient 3D Reconstruction with Tetrahedral Difference and Feature Aggregation

Zhongwei Lv, Yong Tang, Jing Zhao, X. Bao
Computer Graphics Forum
3D Surveying and Cultural Heritage
article

TaNSR:Efficient 3D Reconstruction with Tetrahedral Difference and Feature Aggregation

Zhongwei Lv, Yong Tang, Jing Zhao, X. Bao
article en

Abstract

Abstract Neural surface reconstruction methods have demonstrated their ability to recover 3D surfaces from multiple images. However, current approaches struggle to rapidly achieve high‐fidelity surface reconstructions. In this work, we propose TaNSR, which inherits the speed advantages of multi‐resolution hash encodings and extends its representation capabilities. To reduce training time, we propose an efficient numerical gradient computation method that significantly reduces additional memory access overhead. To further improve reconstruction quality and expedite training, we propose a feature aggregation strategy in volume rendering. Building on this, we introduce an adaptively weighted aggregation function to ensure the network can accurately reconstruct the surface of objects and recover more geometric details. Experiments on multiple datasets indicate that TaNSR significantly reduces training time while achieving better reconstruction accuracy compared to state‐of‐the‐art nerual implicit methods.

Computer Graphics ForumVol. 43(7)
Yanshan University (CN), Virtual Technology (United States) (US)
Sustainable cities and communities
Openalex Percentile: Top 78%
3D Surveying and Cultural Heritage
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