Disk B‐spline on 𝕊<sup>2</sup>: A Skeleton‐based Region Representation on 2‐Sphere
Abstract Due to the widespread applications of 2‐dimensional spherical designs, there has been an increasing requirement of modeling on the 𝕊 2 manifold in recent years. Due to the non‐Euclidean nature of the sphere, it has some challenges to find a method to represent 2D regions on 𝕊 2 manifold. In this paper, a skeleton‐based representation method of regions on 𝕊 2 , disk B‐spline(DBSC) on 𝕊 2 is proposed. Firstly, we give the definition and basic algorithms of DBSC on 𝕊 2 . Then we provide the calculation method of DBSC on 𝕊 2 , which includes calculating the boundary points, internal points and their corresponding derivatives. Based on that, we give some modeling methods of DBSC on 𝕊 2 , including approximation, deformation. In the end, some stunning application examples of DBSC on 𝕊 2 are shown. This work lays a theoretical foundation for further applications of DBSC on 𝕊 2 .
Authors
- Xingce Wang (ORCID: https://orcid.org/0000-0002-3177-8902)
- Yuming Zhao (ORCID: https://orcid.org/0009-0008-0508-8327)
- Zhongke Wu (ORCID: https://orcid.org/0000-0003-3735-6476)
- C. Zheng
Institutions
- Beijing Normal University (CN)
Publication Details
- Journal
- Computer Graphics Forum
- Published
- 2024-10-01
- DOI
- https://doi.org/10.1111/cgf.15239
- Primary Topic
- Advanced Numerical Analysis Techniques
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- National Natural Science Foundation of China
- Natural Science Foundation of Beijing Municipality
- Beijing Municipal Science and Technology Commission