Adaptive Tabu Search Algorithm Based on Quantum Dwelling and KNN Classifier for Creative Game Selection in Preschool Education

In order to select the best creative games for preschool education more quickly and accurately, a method for selecting creative games for preschool education based on tabu search tabu search (TS) algorithm is proposed. The TS algorithm is improved by using quantum population, and an adaptive neighborhood mapping mechanism is formed to dynamically adjust the tabu length and accelerate the convergence of the algorithm. The KNN algorithm is used to calculate the initial solution of the characteristics of preschool creative games, and the quantum adaptive optimization tabu search algorithm is used to iterate from the initial solution, and the subset of feature vectors containing feature weights and feature selection vectors is continuously searched as the input of KNN classifier. The improved objective function is used as a guide to combine the selection results of classifiers by simple voting, and the output of the selection results of creative games in preschool education is realized. Experiments show that this method can select more critical features of creative games in preschool education at a faster speed while ensuring the accuracy of the selection results. At the same time, the improved tabu search algorithm has faster convergence speed and better search performance, and can recommend creative games that are most suitable for preschool education according to the actual situation.

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Publication Details

Journal
International Journal of High Speed Electronics and Systems
Published
2024-10-25
DOI
https://doi.org/10.1142/s0129156425400543
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

Adaptive Tabu Search Algorithm Based on Quantum Dwelling and KNN Classifier for Creative Game Selection in Preschool Education

Xin Zhao
International Journal of High Speed Electronics and Systems
Educational Games and Gamification
article

Adaptive Tabu Search Algorithm Based on Quantum Dwelling and KNN Classifier for Creative Game Selection in Preschool Education

Xin Zhao
article en

Abstract

In order to select the best creative games for preschool education more quickly and accurately, a method for selecting creative games for preschool education based on tabu search tabu search (TS) algorithm is proposed. The TS algorithm is improved by using quantum population, and an adaptive neighborhood mapping mechanism is formed to dynamically adjust the tabu length and accelerate the convergence of the algorithm. The KNN algorithm is used to calculate the initial solution of the characteristics of preschool creative games, and the quantum adaptive optimization tabu search algorithm is used to iterate from the initial solution, and the subset of feature vectors containing feature weights and feature selection vectors is continuously searched as the input of KNN classifier. The improved objective function is used as a guide to combine the selection results of classifiers by simple voting, and the output of the selection results of creative games in preschool education is realized. Experiments show that this method can select more critical features of creative games in preschool education at a faster speed while ensuring the accuracy of the selection results. At the same time, the improved tabu search algorithm has faster convergence speed and better search performance, and can recommend creative games that are most suitable for preschool education according to the actual situation.

International Journal of High Speed Electronics and SystemsVol. 34(03)
Jiaozuo University (CN)
Openalex Percentile: Top 77%
Educational Games and Gamification
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