The relationship between chronotype video game addiction and sleep quality in school-age children: A structural equation modeling approach

This study aimed to investigate the relationship between chronotype, video game addiction, and sleep quality in school-age children using structural equation modeling. It was performed using structural equation modeling, with 545 secondary school students in northern Turkey meeting the inclusion criteria. Data were collected through face-to-face interviews utilizing the Personal Information Form, the Morningness Eveningness Scale for Children (MESC), the Video Game Addiction Scale for Children (VASC), and the Sleep Quality Scale. The findings revealed that the average video game addiction score of children was 55.22, which was associated with poor sleep quality and efficiency. Additionally, chronotype was found to mediate the relationship between video game addiction and both sleep quality (β = 0.024; <i>p</i> < 0.001) and sleep efficiency (β = -0.068; <i>p</i> < 0.001). The model was found to be close to acceptable levels for the variables according to the fit indices.

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Publication Details

Journal
Chronobiology International
Published
2024-10-24
DOI
https://doi.org/10.1080/07420528.2024.2419865
Citations
3
Primary Topic
Impact of Technology on Adolescents
Type
article
Field-Weighted Citation Impact
3.40
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article

The relationship between chronotype video game addiction and sleep quality in school-age children: A structural equation modeling approach

Gamzegül Altay, Ayten YİLMAZ YAVUZ
3 citations
Chronobiology International
Impact of Technology on Adolescents
3.40
article

The relationship between chronotype video game addiction and sleep quality in school-age children: A structural equation modeling approach

Gamzegül Altay, Ayten YİLMAZ YAVUZ
article en
3 citations

Abstract

This study aimed to investigate the relationship between chronotype, video game addiction, and sleep quality in school-age children using structural equation modeling. It was performed using structural equation modeling, with 545 secondary school students in northern Turkey meeting the inclusion criteria. Data were collected through face-to-face interviews utilizing the Personal Information Form, the Morningness Eveningness Scale for Children (MESC), the Video Game Addiction Scale for Children (VASC), and the Sleep Quality Scale. The findings revealed that the average video game addiction score of children was 55.22, which was associated with poor sleep quality and efficiency. Additionally, chronotype was found to mediate the relationship between video game addiction and both sleep quality (β = 0.024; <i>p</i> < 0.001) and sleep efficiency (β = -0.068; <i>p</i> < 0.001). The model was found to be close to acceptable levels for the variables according to the fit indices.

Chronobiology InternationalVol. 41(11)
Recep Tayyip Erdoğan University (TR)
Openalex Percentile: Top 7%
Impact of Technology on Adolescents
3.40
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The relationship between chronotype video game addiction and sleep quality in school-age children: A structural equation modeling approach — Gamzegül Altay, Ayten YİLMAZ YAVUZ · Chronobiology International (2024) | TGRS Research Map | TGRS