Virtual Reality Utilisation in History Education: Discovery Through a Systematic Quantitative Literature Review
Thissystematic quantitative literature review spans 2013 to 2023 and includes 40research articles that meet all eligibility criteria. It explores theintersection of virtual reality (VR) and history education, serving as ascoping of the field, discovering key contributors, publication trends,research types, geographic distribution, participant demographics, educationallevels, research methods and designs, key findings, and thematic relationshipsamong key concepts. The key findings indicate a surge in VR-relatedhistory/social studies research, with Europe leading in contributions, followedby Asia, North America, South America, Africa, and Oceania. Students were theprimary research participants in the studies included in the review, with themajority of the studies empirical research. The majority of studies focused onhigher education and were conducted utilising quantitative methods andexperimental research design. The findings reveal that VR significantlyenhances learning experiences, historical thinking skills, and positiveattitudes toward VR and the history subject. 
Institutions
- Griffith University (AU)
- MIT University (MK)
Publication Details
- Journal
- Issues and Trends in Learning Technologies
- Published
- 2024-10-24
- DOI
- https://doi.org/10.2458/itlt.5995
- Citations
- 4
- Primary Topic
- Intellectual Property Law
- Type
- article
- Field-Weighted Citation Impact
- 16.30