Virtual Reality Utilisation in History Education: Discovery Through a Systematic Quantitative Literature Review

Thissystematic quantitative literature review spans 2013 to 2023 and includes 40research articles that meet all eligibility criteria. It explores theintersection of virtual reality (VR) and history education, serving as ascoping of the field, discovering key contributors, publication trends,research types, geographic distribution, participant demographics, educationallevels, research methods and designs, key findings, and thematic relationshipsamong key concepts. The key findings indicate a surge in VR-relatedhistory/social studies research, with Europe leading in contributions, followedby Asia, North America, South America, Africa, and Oceania. Students were theprimary research participants in the studies included in the review, with themajority of the studies empirical research. The majority of studies focused onhigher education and were conducted utilising quantitative methods andexperimental research design. The findings reveal that VR significantlyenhances learning experiences, historical thinking skills, and positiveattitudes toward VR and the history subject. 

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Publication Details

Journal
Issues and Trends in Learning Technologies
Published
2024-10-24
DOI
https://doi.org/10.2458/itlt.5995
Citations
4
Primary Topic
Intellectual Property Law
Type
article
Field-Weighted Citation Impact
16.30
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article

Virtual Reality Utilisation in History Education: Discovery Through a Systematic Quantitative Literature Review

4 citations
Issues and Trends in Learning Technologies
Intellectual Property Law
16.30
article

Virtual Reality Utilisation in History Education: Discovery Through a Systematic Quantitative Literature Review

article en
4 citations

Abstract

Thissystematic quantitative literature review spans 2013 to 2023 and includes 40research articles that meet all eligibility criteria. It explores theintersection of virtual reality (VR) and history education, serving as ascoping of the field, discovering key contributors, publication trends,research types, geographic distribution, participant demographics, educationallevels, research methods and designs, key findings, and thematic relationshipsamong key concepts. The key findings indicate a surge in VR-relatedhistory/social studies research, with Europe leading in contributions, followedby Asia, North America, South America, Africa, and Oceania. Students were theprimary research participants in the studies included in the review, with themajority of the studies empirical research. The majority of studies focused onhigher education and were conducted utilising quantitative methods andexperimental research design. The findings reveal that VR significantlyenhances learning experiences, historical thinking skills, and positiveattitudes toward VR and the history subject. 

Issues and Trends in Learning TechnologiesVol. 12(2)
Griffith University (AU), MIT University (MK)
Openalex Percentile: Top 1%
Intellectual Property Law
16.30
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