Factors influencing the adoption of extended reality (XR) applications in libraries for sustainable innovative services: a systematic literature review (SLR)

Purpose This study aims to identify the factors influencing the adoption of extended reality (XR) applications in libraries for sustainable innovative services and reveal the challenges of adopting XR technology in libraries. Design/methodology/approach A systematic literature review was applied to address the study’s objectives. The 26 most relevant seminal studies published in peer-reviewed journals were selected to conduct the study. Findings The findings showed that access to digital collections, skill development, marketing, innovation and sustainable development factors influence the adoption of extended reality applications in libraries. The study illustrated that technical challenges, financial challenges, the unavailability of staff expertise and lack of institutional support caused barriers to the adoption of XR in libraries. Originality/value The study has added valuable literature to the existing body of knowledge. It has provided a framework to efficiently adopt extended reality in libraries for the delivery of sustainable, innovative services to library patrons.

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Publication Details

Journal
The Electronic Library
Published
2024-10-23
DOI
https://doi.org/10.1108/el-06-2024-0188
Citations
6
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
1.50
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article

Factors influencing the adoption of extended reality (XR) applications in libraries for sustainable innovative services: a systematic literature review (SLR)

Shakeel Ahmad Khan, Yasir Javed, Khurram Shahzad, Shakil Ahmad
6 citations
The Electronic Library
Augmented Reality Applications
1.50
article

Factors influencing the adoption of extended reality (XR) applications in libraries for sustainable innovative services: a systematic literature review (SLR)

Shakeel Ahmad Khan, Yasir Javed, Khurram Shahzad, Shakil Ahmad
article en
6 citations

Abstract

Purpose This study aims to identify the factors influencing the adoption of extended reality (XR) applications in libraries for sustainable innovative services and reveal the challenges of adopting XR technology in libraries. Design/methodology/approach A systematic literature review was applied to address the study’s objectives. The 26 most relevant seminal studies published in peer-reviewed journals were selected to conduct the study. Findings The findings showed that access to digital collections, skill development, marketing, innovation and sustainable development factors influence the adoption of extended reality applications in libraries. The study illustrated that technical challenges, financial challenges, the unavailability of staff expertise and lack of institutional support caused barriers to the adoption of XR in libraries. Originality/value The study has added valuable literature to the existing body of knowledge. It has provided a framework to efficiently adopt extended reality in libraries for the delivery of sustainable, innovative services to library patrons.

The Electronic LibraryVol. 43(1)
Prince Sultan University (SA), Islamia University of Bahawalpur (PK), Government College University, Lahore (PK)
Openalex Percentile: Top 16%
Augmented Reality Applications
1.50
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Factors influencing the adoption of extended reality (XR) applications in libraries for sustainable innovative services: a systematic literature review (SLR) — Shakeel Ahmad Khan, Yasir Javed, et al. · The Electronic Library (2024) | TGRS Research Map | TGRS