Assessing Interaction Mechanics in Extended Reality for Control Engineering Applications

This research paper delves into the evaluation of human-machine interactions within the realm of Extended Reality (XR) applications, focusing on the integration of Digital Twins (DT) for control systems. The research explores multiple XR interaction methods and assesses their efficacy in enhancing user experience and operational efficiency in industrial settings, specifically in control systems. The study employs advanced tools such as the Microsoft HoloLens 2 headset, Unreal Engine 5, and the Mixed Reality Toolkit (MRTK) to develop and test XR interaction methods. Data collection and analysis involves usability testing using the System Usability Scale (SUS) and the NASA Task Load Index (NASA-TLX) to measure cognitive, physical and temporal demands on users. The findings highlight the most effective XR interaction strategies, providing valuable insight for future research and practical implementations in intelligent manufacturing environments.

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Publication Details

Published
2024-09-26
DOI
https://doi.org/10.23919/softcom62040.2024.10721783
Citations
1
Primary Topic
Modeling and Simulation Systems
Type
article
Field-Weighted Citation Impact
0.36

Funders

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article

Assessing Interaction Mechanics in Extended Reality for Control Engineering Applications

Saleh Alsaleh, Aleksei Tepljakov, Armin Remenyi
1 citations
Modeling and Simulation Systems
0.36
article

Assessing Interaction Mechanics in Extended Reality for Control Engineering Applications

Saleh Alsaleh, Aleksei Tepljakov, Armin Remenyi
article en
1 citations

Abstract

This research paper delves into the evaluation of human-machine interactions within the realm of Extended Reality (XR) applications, focusing on the integration of Digital Twins (DT) for control systems. The research explores multiple XR interaction methods and assesses their efficacy in enhancing user experience and operational efficiency in industrial settings, specifically in control systems. The study employs advanced tools such as the Microsoft HoloLens 2 headset, Unreal Engine 5, and the Mixed Reality Toolkit (MRTK) to develop and test XR interaction methods. Data collection and analysis involves usability testing using the System Usability Scale (SUS) and the NASA Task Load Index (NASA-TLX) to measure cognitive, physical and temporal demands on users. The findings highlight the most effective XR interaction strategies, providing valuable insight for future research and practical implementations in intelligent manufacturing environments.

Tallinn University of Technology (EE)
HORIZON EUROPE Framework Programme
Openalex Percentile: Top 35%
Modeling and Simulation Systems
0.36
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Assessing Interaction Mechanics in Extended Reality for Control Engineering Applications — Saleh Alsaleh, Aleksei Tepljakov, et al. · (2024) | TGRS Research Map | TGRS